This only works with older (much?) versions of C3 due to C3 SDK changes.
Great year, a lot of advances! Well done!
Nice work. I'm glad to see improvements for the exporters. This week, I will update the Steamworks Plus companion plugin to work with the Mac exporter/plugin. You added an Xcode project to handle the compilation for Steamworks, and I'll follow that path. I don't have to do anything special about notarization, correct? The exporter handles that.
I also updated the Steamworks Plus Addon to work with the Steamworks Addon on Linux:
construct.net/en/make-games/addons/1124/steamworks-plus
Nice update!
Were you able to get overlay for steam to work on Mac export? That would be heroic, right now, not possible on nw.js/electron.
I'll look at adding Steamwork Plus support for MacOS after US tgiving, leveraging what you've done in this round. I imagine CMake focused for Mac also for building.
This does not send a 'chat' message to a user, this is for game p2p networking as described here: partner.steamgames.com/doc/api/ISteamnetworkingMessages
Try version 1.11.0 for nw.js 0.92
right, just not updated description
I don't actually use it now, I just ported it and did some quick testing for a commission. Good luck!
You can store your data in a C3 JSON object. When you want to save to server, save the string version of the JSON object to a value. When you want to read it back, get the string and use C3 JSON object parse ACE to reload your object.
Check out the manual or tutorials regarding C3 JSON object.
yes, it only supports webgl/webgl2
Sorry not compatible and I don't know of an easy way to port it to C2 then doing it manually.
I see, while you are still in the early stage of this, how about making the 407 stable the LTS. I think allowing imports in future SDK V2 addons is important for addon creators doing addons, from development standpoint and using external libraries and it is good for the first LTS to support this good SDK V2 foundation.
Can we request some backporting of specific features to the LTS?
For example, my request is to add the SDK V2 functions for this._info.AddC3RuntimeScript("c3runtime/mymodule.js");
Which makes creating SDK V2 addons cleaner and simpler, by adding support for importing modules.
If this LTS is around for years, it would be good for it to be compatible with well made SDK V2 addons.
I can add a feature request, if that's where you want this type of request.
The best source is now the itch.io page, which has the most updates and is still free.
kindeyegames.itch.io/c3-3dobject-alpha
Member since 22 Apr, 2016