Callan S's Recent Forum Activity

  • I've made a few games now and I can't say I've gotten much traction in terms of plays. Not looking for millions of plays, just ten or more recorded scores.

    I'm looking for a quick turn around on feedback, so a short number of development hours (under 15?). I'm attempting something zombie related, because that seems a grab for a number of audiences. To me, it's possible to bolt on a number of themes on top of zombies - ie, it doesn't really have to be about the zombies at all.

    I see some games in the arcade here with a fair number of plays...and it's a zombie shooter, for example. Or do you guys have any other ideas for what will draw an audience?

  • The game itself is going to be some kind story of vengeance or forgiveness.

    Vengiveness

  • Perma death? Ouch! Particularly with one hit kill ceiling spikes to jump into.

  • You could set a very small grace time period in which a character can jump even if they are not touching ground (that only occurs when touching falling platforms), you'd just set it to bypass the ground touching test for jumping, during that time.

  • I would use a value to track contact

    Like on contact,

    [ if 'touching' = 0, score+=1 touching=2 ]

    If touching >0, touching -=1

    That way the contact is continually renewed and wont allow a new score addition until contact breaks and 2 ticks have occurred (which is usually a tiny, tiny amount of time)

    Good luck!

  • I was thinking of a promo for a game but I'm pretty sure that it's not too hard to edit the save files of games. So there's no point giving prizes (as in manually sent BTC) to just the highest scorers, as they may well be manipulated.

    I was thinking of (manually) recording everyone in the scoreboard as having one ticket and those in the top places might get one or two more tickets themselves, then using a randomiser to determine the ticket. That way the highest scorers get a bit more of a chance, but if the score is a manipulated one, they don't just auto win because of that.

    Thought I'd put this out to the quasi quorum of the construct community to see if you had any different methods that come to mind?

  • Pretty sure when I uploaded previous games they showing in 'your games' section instantly. Unless there's a delay, my latest game isn't showing and I haven't set it's score table values as a result.

    Edit: It does show in my profile, and I can then go into it to upload new versions (and get it's ID number, go into another of my games leaderboard edits and then change the ID number to edit the new games leaderboard)

    Edit2: About two hours later the new game is showing up in my 'your games' list now?

  • Are you avoiding having the player eventually leave the right side of the map then appear on the left with a whole new level (you procedurally generated)?

  • I'd like to use constructs regular animation system to do the animation. The sprite (a cart) has two images for moving left and constructs regular animation system is good for that. If I put four images into the sprite (two for moving left and two for moving right), I'd have to turn off constructs animation and start manually programming frame changes.

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  • I'd like to have an object use a sequence of images when going in one direction, for animation and when going in another direction use another sequence of images.

    I could technically have all the images in the same sprite object and carefully control when the frames show, but it seems a bit of a hassle. Having two sprite objects and destroying one and replacing it with the other seems a bit convoluted. Is there another way?

  • At a mercenary level I wonder how much you can juggle paying for installs/game rank vs in app purchase profits. If your pay per install is 5 cents and the rank increase gains you 10 cents in in app purchases relative to the number of installs, you'd be doing pretty good.

  • Personally I'd prefer to use an 'ugly' font and get a project finished rather than spend development hours on trying to get a perfect font and maybe use up all the hours and not complete the project.

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Callan S

Member since 2 Oct, 2015

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