rasulmono's Recent Forum Activity

  • Is the problem fixed for you guys?

    I'm having the same issue since I tried 2 days back too.

    No, it's still not working :(

  • rasulmono I use VS 2017

    One more question, mate. How can I export to VS2017?

    Is there somewhere I can still download Greenworks for NWJS 0.19.4? When I click on the link Dropbox says the file has been removed or made private.

    https://app.box.com/s/yxldc82i0qfb8kdebzi69dn0t89uksou

  • rasulmono I use VS 2017, and when I ran the VS installer I was able to choose the SDKs to install. I'm not sure about 2015.

    Oh, yes, now we need to use 2017 for new SDK, right. Thank you!

  • Today Microsoft released the Xbox One Fall Creators Update to everyone, which should include the expanded resources for UWP that we talked about earlier in this thread. So I updated and made a new build of our game that targetted the new SDK 16299, to see if our game ran any faster, but I was dissapointed to find the framerates seem the same.

    Has anyone else tried the new update?

    I'm sorry, how can I install the new SDK on VS 2015?

  • Hey

    I got the same problems, the game works nicely on nw.js (for Steam) or on the Chrome and FF browsers, but it's very slow on Xbox one. Life is a pain

    Advice Needed: Overlay is not working, no matter what I do... I think this could be because I use the shift key to handle switching uppercase text on/off. I followed the instructions etc to the t.

    thanks in advance.

    Try to add "--in-process-gpu" in "chromium args" string json files in the folder C:\Program Files\Construct 2\exporters\html5\nwjs

    "chromium-args": "--disable-plugins --disable-internal-flash --disable-popup-blocking --enable-gamepad --enable-html5-camera --allow-file-access-from-files --disable-software-rasterizer --disable-devtools --in-process-gpu"

    Problem, guys: when I set "browser - request fullscreen" to "cancel fullscreen" (in the options of my game) the game freezes. I can hear the sounds and music, but everything else is not displayed. Here's the record, take a look please: https://youtu.be/MvEbEcO__e4?t=36

    It happening on exported nw.exe game. I'm using latest Greenworks + NW.js 0.19.4 + Steamworks SDK 1.38a.

    Problem solved by disabling "Kiosk mode" on export.

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    Problem, guys: when I set "browser - request fullscreen" to "cancel fullscreen" (in the options of my game) the game freezes. I can hear the sounds and music, but everything else is not displayed. Here's the record, take a look please: https://youtu.be/MvEbEcO__e4?t=36

    It happening on exported nw.exe game. I'm using latest Greenworks + NW.js 0.19.4 + Steamworks SDK 1.38a.

    It should work on all platforms, yes. Have you tried it?

    Nope, i hadn't tried Linux and MacOS yet, but using new Greenworks + NW.js 0.19.4 + Steamworks SDK 1.38a for Windows builds fixes that problem with focus:

    And it's just awesome, thank you.

    Hi! Does the latest Greenworks plugin (updated 20th January 2017) work with both 32 & 64 bit Windows? And what about Linux and macOS?

  • I just have to ask, are there any discounts for black friday?

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rasulmono

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