Simple Games's Recent Forum Activity

  • This can only be hanlded by the cordova plugin, not by the C3 plugin.

    Ok, I see

    Did you try set those in your manifest?

    Yes, I'll see if it fixes the issue when update is live.

  • Was there an update for Mobile Advert plugin in the last couple of months? Official plugins don't have "Version History". I didn't change logics for ads (or anything else that could involve MessageQueue) but ANR rate went up significantly.

  • Go to App content - Data safety. Start filling it out. When you get to page 3 (Data types) - scroll to "App activity" and check "Installed apps" there.

  • fredriksthlm So you also had this issue before applying Optimized ad loading? Thanks for the information, I'll try this later :)

  • fredriksthlm It's mostly just people writing "same issue". But I wonder if other people noticed this specifically with Construct 3, because in my case it started only about a month ago.

    The potentially useful piece of information I found through your link was this:

    After examining our code carefully we noticed that this anr is caused mainly when by mistake the app tries to show a dialog but the call is not from the main thread.

    But I don't see how I could apply this information in my case.

  • Since the end of the August my ANR rate on Google Play went up from around 0% to 3-4% which is way above "Bad behaviour threshold" and will affect game's visibility on the store. I didn't make any significant changes to the game.

    The ANR is "Native method - android.os.MessageQueue.nativePollOnce". From what I understand, it's likely linked to ads, and I only use the official Mobile Advert plugin. Does anyone else have the same issue?

    Tagged:

  • Awesome, happy to help :)

  • You should do it with a circle shape and blend mode, you probably just didn't do it right.

    Here's video tutorial youtube.com/watch

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  • Technically you can't use copyrighted content even non-comercially. But finding copyright-free content isn't that hard and it's just another aspect of game development, and it's best to learn this "skill" as early as possible if he wants to pursue this as a career/business/hobby in the future.

    You could start with these websites: itch.io/game-assets/free kenney.nl/assets freesound.org

    Obviously there's more you can find on Google if you search "(...) free assets", just don't download it from Google Images - rather click on the search result to go to the website and see if it's actually free there.

  • You can use one tilemap for background and another tilemap for objects like windows and ceiling. You can keep both tilemaps on the same layer. To select the bottom tilemap in the editor - you can press on it twice while holding the "Tab" key

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Simple Games

Member since 12 May, 2015

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