I am wondering how to prevent this weird overlap of empty space of the tilemap (the tilemap is 16x16 and has some empty space for some tiles). Is this overcome by using multiple layers? I am using the basic version on construct3. Is there a way I can change some settings so the empty space on the tile map stays like a png so I can put everything on one layer to 2 layers.
You can use one tilemap for background and another tilemap for objects like windows and ceiling. You can keep both tilemaps on the same layer. To select the bottom tilemap in the editor - you can press on it twice while holding the "Tab" key
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thanks a lot for the reply!