zenox98's Recent Forum Activity

  • The medal you get when buying C2 is sort of like the star the jews got by the nazis, except this time those without the mark are being targeted.

    I can not help but feel that this was the soul purpose of the medal itself.

    Wow.

    Speechless.

  • It's working for me also. It randomly breaks as I try to add more things - so for instance, it twitched when I tried to add a keyboard check to setup a pause facility. I ended up deleting the events for now.

  • The posted error could be ignored and it previewd in the browser, albeit with a few bricks missing (??). After closing and re-opening in C2, I could carry on.

    Capx is HERE if it's of any help.

  • Happened when trying to preview in browser. It's been getting progressively more glitchy the more I do. Before this, changing the Text object colour from default to white caused the JIT to raise.

    ---------------------------

    Construct 2 Check failure

    ---------------------------

    Check failure! This is probably a bug:

    Could not find object's combo property index

    Condition: index >= 0

    File: Projects\ObjectInstance.cpp

    Line: 623

    Function: class cr::pod<class std::vector<struct era::InstanceProperty,class std::allocator<struct era::InstanceProperty> > > __thiscall ObjectInstanceERACallback::GetProperties(void) const

    Build: release 57 (32-bit) checked

    Component: Construct 2 IDE

    (Last Win32 error: 0)

    You are using a 'checked' release of Construct 2, intended for testing, which causes certain errors to be reported this way. Hit Ctrl+C to copy this messagebox - it's useful information for the developers, so please include it with any bug reports! Click 'Abort' to quit (unsaved data will be lost!),'Retry' to turn off messages for this session and continue, or 'Ignore' to continue normally.

    ---------------------------

    Abort   Retry   Ignore   

    ---------------------------

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  • Just crashed out on my latest .capx :(

    Everything has been fine, then I decided to change the x and y values of my Breakout tiles from 64x32 to 32x16, so I could get more on screen. I added lots of tiles using CTRL+C and CTRL+V, then added a Text object and renamed it 'txtScore. I then clicked on the Save icon, and C2 closed itself - no error message or JIT or anything!

    When I checked the .capx, all my work hadn't been saved. So I added a new tile and clicked Save and it's OK again.

    I'm testing each thing I did bit by bit now to see when it fails. I may be a while.......

    ** Quick Update **

    Added half a dozen blocks (original size) and Text object and still OK.

    But when I started resizing the blocks, I noticed that after changing the x/y to 32/16 and clicking on the next tile, before changing it, I re-checked the first tile and the X and Y size was blank. Even if I tried re-entering a value, it DID change the sprite size, but the field remained blank. Position values seem to be missing on some also.

    Keep saving as I'm going and all is still OK. All blobk types resized, and still no problems.

    Now adding lots of new blocks in a pattern using CTRL+C, CTRL+V. Added maybe 30 or 40 blocks without saving....

    Crash. JIT raised.

    ASHLEY. I don't see how this can be a problem with my PC. I think that's enough for now. The only way to get more detail would be with debug info.

  • There is certainly nothing wrong with CC or the exported .exe files so it's more than likely Norton being twitchy, or a false positive.

    If you are at all concerned, upload the file HERE which will scan it with all the current AV software.

  • No problem.

  • ** Update **

    Now on build R57, and this .capx stills either shuts down with no message or throws the JIT debugger, when trying to save.

    All other .capx (demos, downloads and self-tests), and a newly started breakout .capx are working perfectly.

    I think I'm giving up on this as an 'X-File' and moving on.

    zen

  • Thanks, Zack0Wack0.

  • Ffranco

    You've posted in the wrong section - this is for 'Closed' bugs.

    Either post in the Construct 2 Bugs section or the How Do I section, or people won't notice.

    Also, give as much information as you can.

  • Voted Families, but physics then Tilemaps would be useful.

  • Now averages around 57 FPS - much better :)

zenox98's avatar

zenox98

Member since 30 Jun, 2010

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