Have you ever even explored the Asset Store?
Actually I have. Been using Unity some time ago. Never liked it, but still following it for good 4 years now.
Also yeah, I am aware you can render a model as an image. Duh. That's kind of the whole point of modeling something haha! I'm no an idiot!
Glad to hear that!
But Sprite Maker automates the whole process. If you have the animations set up in the settings, you just click one button, and it captures all the frames out to individual images with PNG and transparent background. Also something I should note - when I used to convert my models to Sprites with Blender, I always had to edit out the background myself, and that takes a long time for *every* photo you convert. So Sprite Maker makes your workflow faster.
I know nothing about Blender, and frankly don't want to. But if 3d modeling app can't save images with transparent background then You don't know how to do it or this 3d app is a joke. And for your information every decent 3d modeling app can save renders as image sequences (even with transparency - for future compositing). And if you spend few minutes you will get nice free plugins for most of them to render not to frames but nicely aligned sprite sheets.
If you're against that then why do you even use Construct? Code your engine then. What logic is this?
Excuse You?
If you really take a moment to think about this it's an amazing opportunity for people who are afraid of using a giant 3D modeling program like you're suggesting, and I can only imagine that's true if one is using Construct; It opens the doors for non coders and beginner artists to very quickly produce artwork for their games. I was trying to do a nice thing and it feels like you just crapped all over it lol. I'm sorry the plugins aren't free, but I can't help that. Construct 2 wasn't free, but I was happy to buy that when I used it. I'm not trying to con anyone, I don't work for the people who made those plugins. I don't work for Unity. Really, truly, thought I was doing something for your community.....
Honestly have no idea what you are trying to say here...