I know it doesn't
I'm asking if they plan on adding it.
Question.
Should the containers of picked children also be picked?
Sprites don't work that way.
construct.net/en/make-games/manuals/construct-3/behavior-reference/tween
Seems like something you could figure out yourself if you took a few minutes.
Trig method
where the x radius is half the y.
Edit: nevermind
Lots of "best wishes" though.
Sound requires a user interaction to enable it.
Have you set up events to play a sound when the user makes a touch before the other sounds play?
If you used a function return you wouldn't have that issue either, because the log would have both parts of the equation at the same time.
Looks more like a question of collision detection rather than z order.
I take back what I said about "for each child".
Although I still think indexing should still be a thing. Iid in expressions maybe?
It appears that using "Set Layer Invisible" works effectively as a toggle for invisible for objects and disable for effects in preview. Is this by design, and can I count on it after export?
Perhaps something like a manual bookmark for when you think you might be going off into the weeds.
Better than having to reload from a save.
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Mode7.
I mean you can, but let's just say it's a hard Mode7.
Member since 12 Nov, 2008