Hello everyone, I wanted to know how to achieve a mother-like fake 3D. I do know how to make a simple top-down effect, except for when it comes for buildings, since they're almost isometric, I don't know how to solve this puzzle, anyone has an idea how?
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Looks more like a question of collision detection rather than z order.
Check out this demo:
howtoconstructdemos.com/walking-around-buildings-in-isometric-view-capx
Origin image point position and collision polygons are important here.