Scene graph is already supported for 9-patch!
Great interview, really enjoy reading these!
pubCenter was retired.
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If you run in to any problems please file an issue following all the guidelines and we'll try to help!
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Look at the 'Taking screenshots' example.
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We're just starting with Sprite objects while we develop the feature. It will be expanded out to other objects when we're happy with the basic details.
The loader style is separate to the splash screen. If you set it to 'none', it will actually show the splash screen for longer, because it shows the splash while loading as well.
It's actually much easier, and less risky, to start with the runtime. Any non-trivial editor feature is a real heavyweight development project, and far more time consuming if we have to make any changes, which is why we started with the runtime instead.
In general we aim to make sure features have no significant performance overhead, so this update should not cause any performance problems. Also splitting a sprite in to two variants could have serious usability problems - for example what if you need to switch from one to the other? How do you choose which you'll need in advance if you aren't sure which features you'll end up using?
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It's working for me. Please report any problems to the issue tracker following all the guidelines.
Member since 21 May, 2007
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