Construct 3 r226

You're viewing a single comment in a conversation. View all the comments
  • 2 Comments

  • Order by
  • Hello again.

    I will add one more note related to textures.

    1). When you click on "set to bounding box" the polygons take the full volume of the texture (becomes a square)

    But after you change the size, that is, increase or decrease through the "resize image canvas", then the polygons automatically take the previous size while losing size.

    2). If the "Sprite" object includes the "Sine - Sine - Angle" and "Physics" behavior and the "image point is not in the middle", then the texture is still controlled through the middle when the project starts, but not through the point.That is, in other words, I want to make a physical pendulum, and therefore "point 0" hovers from the top to simulate a pendulum, but when the project starts, the system does not fix the point on which to lean in order to rotate through it.