winkr7's Recent Forum Activity

  • Thanks Magistross. Will do.

  • Thanks Kyatric;

    I run the standard 157 non-beta version of C3 so I can't run your CP3 yet since it is beta, but as soon as we go to 159 I will definitely have a look.

    I appreciate the help.

    yours

    winkr7

  • Dr. Hasan;

    I am trying to do this with three boxes. If any one of them is moving the next box has to wait to move until the first box is done. Each box doesn't know how long the next box will be moving so it has to keep checking for when no box is moving. I tried to use signal for this, but it is clear I don't understand either the order events are executed in C3, what wait does, or what signal does. So using your ideas how do I get each box to wait for the next to finish moving?

    Thanks again for your time.

    yours

    winkr7

  • Dr. Hasan;

    This is a very good idea. Thanks for taking the time to answer.

    yours

    winkr7

  • Thanks Dr. Hasan;

    With your fix It works for 1 second wait.

    If I set the wait time to 0 it doesn't work. Once I call the tween function I guess it doesn't start right away.

    yours

    Winkr7

  • Hello;

    I am not sure if I should put "" around my tags for tween or if the problem is elsewhere. I believe this should send a message to text object after one second saying it is currently tweening. It sends the message when it is done tweening but not while it is tweening. See very short cp3 image below (its just a few lines).

    thanks for your time

  • plinkie;

    I appreciate your time and question. To answer your question--I may want to have something other than toy be in the color family.

    The color and ball families need to stand on their own and not be associated with toy unless toy is a member.

    yours

    winkr7

  • Hello;

    Suppose I have a toy that can be a baseball,volleyball,basketball and red,white,or green. The toy is a member of the ball family and color family each has a data member that says what kind of ball or what color. If I get a string of toy.AsJSON shouldn't that string also know about the other families that toy is a member of?

    When I load toy from the jason string it is randomly selecting what kind of ball and what color, as if it knows it is a member of the family but didn't save what kind in the string.

    How to I save toy to a string and have it know what kind of ball and color the toy is?

    thanks for your time.

    yours

    winkr7

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  • My experience with RPG maker is that everyone spends all their time writing their own GUI because they don't like the GUI the engine comes with. Most of the addins (like Yanfly) start by undoing the GUI. If you look at what is requested on their boards it is about the same here--they want a user interface--just not the one they get with the game engine.

  • I have to agree with the OP, karenzos on this. Creating a gui is hard in C3. This is partly because C3 covers both things with keyboards and mice, and things without. A Gui for my android is not going to be the same plugin as one for my PC.

    But I don't want to derail the thread. I just agree with the OP.

    yours

    winkr7

  • The problem went away. I didn't do anything.

  • SOme would say a metal band is sound, whereas ABBA is music. Not taking a position, I am just saying thats what some people say.

    yours

    winkr7

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winkr7

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