No, it doesn't
Looks like Box2D (the underlying physics system) supports layering, but it needs a lot of investigation, specially how does C2 relates your object to Box2D
Not tested on physics, in fact.
Also, I suspect that path finding plugin is inmune to this one due to its async nature.
I'm planning to create a complimentary path-finding plugin based on nodes.
Member since 17 Oct, 2014