Chadori's Recent Forum Activity

  • Eisenhans - You saw his game, can you give me a link. I like to see games made with C2 .

    Tinimations ?

  • - Yes this only happens on r229. Errors usually shows up on projects with hundreds of objects and 2,000+ events, scml objects. a lot of families. Fortunately, Ashley said he will fix it.

  • lucid - Hey I have a new suggestion for the scml object edit-time ID to avoid confusion. How about an optional custom image cover of the scml-object that we can import into it but (not really counted on export) / (it is deleted on export)? Will that do good?

  • - Yes, this happened to me also on the r229 update on large projects but on small projects it seems unnoticeable. But If you make a project large enough, sluggishness happens until on some point that errors show up.

    Bug Report:

  • fathijack1999 - I saw this on your PM. I am not really an expert artist but also still learning but if you are having a hard time on inkscape I suggest Adobe Illustrator + Stylus Pen (If you are a hand drawing type of designer).

  • chadbiggs - You've answered your own question. You purchase them. The price depends on the developer but if I were to guess since it is a complex game especially that it is a multiplayer game then it will cost you about $1000+ but if it is a very high designed game then that will cost more than that, you will be like a company buying a game and that price isn't like the regular prices. Unless if there is a game licensing available for that type of game category then it will cost less like $5.00-+ but depends again to the developer, here you can buy them if there are any: https://www.scirra.com/store/games

    Why not just buy a game, like Xbox or PS4 games? You'll save more that way.

  • fathijack1999 - Do you do animation and use Adobe Illustrator / Photoshop? Do you have any previous games you can show us?

  • > lucid - Thanks for the fix.

    >

    > Edit: The Spriter Animation still doesn't change opacity.

    >

    Whoops, forgot to actually upload it. It should work now.

    lucid - Thanks works perfectly now.

  • ugurkkkkkk - What do you mean by realistic, do you mean procedural animations? Do you have an example image or gif? or do you mean human-like?

  • jogosgratispro -

    Does it have many free HD Platformer Character links? I'd like to make sure first since I am only interested in Platformer Games.

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  • ugurkkkkkk - The use of spriter is to use image parts to make animations, so it will not work if you paste your entire sprite there because it will still be just a frame-by-frame animation.

    When you save the project, the entire project is the scml object. You can use scml objects to import to C2 but it is recommended to save the project as .scon and then import to C2 .

    I think lucid will be the best one to talk about this here:

  • DankP3

    Internet Explorer: CPU Usage: 49~53 FPS: 60

    Node.js : CPU Usage: 35 ~ 38 FPS: 60

    Chrome : CPU Usage: 65 ~ 72 FPS : 60

    Game Image Memory : 49.7mb

    I made a test to compare the CPU Usage now: It shows here that Chrome does use an awful of CPU compared to the others but not noticeable in my case. I really can't say more because of our test result difference but if there is something wrong with Chrome then we can't do anything but wait.

    Though, It is quite surprising that IE beats Chrome.

Chadori's avatar

Chadori

Member since 10 Oct, 2014

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