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This is an innovative "5-Second Comparison" combat engine! It is a tool for Dungeon Masters to quickly determine hostile encounters. You can easily integrate this game into any game genre's conflict encounters that need to compare items -- such as Magic the Gathering, Black Jack, etc. It is designed to replace the traditional "die-rolls" with more interactive combat.
• An instruction tutorial and source code (for both C2 and C3) are also included in the workshop "Building Combat Engines for Browser Games" student workbook.
• a FREE Sample of the workshop student ebook is included!
• easily replace the sprite artwork with your gaming theme.
• make simple adjustments to the result's narration by inserting dynamically selected verbs and nouns.
• Design victory conditions, damage to equipment, and avatar hit points to match your game's theme and gaming rules.
• Import your parent game's avatar record characteristics.
• Export dynamically generate avatars and opponent's records in JSON format.
Gameplay: The player ...
• Selects a "Duel Intensity"
• Then Click "New Duel" to learn who won the duel.
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