"Dynamic Mini-Quests" In-Game Module (IGM) Tool

Instantly Create Rogue-like Adventures with just 1 Layout! Include this IGM into any existing games.

Try in Arcade!

Instantly Create Rogue-like Adventures with just 1 Layout! Include this IGM into any existing games.

Try in Arcade!

"Dynamic Mini-Quests" In-Game Module (IGM) Tool

  • $2.99 USD

    Permitted for use by one individual user

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Releases

  • 1.0.0.1

    Released: 6 May, 2024

    Caverns c2 source code added.

  • 1.0.0.0

    Released: 26 Aug, 2023

    Conversion into Construct2 and Construct3 from prior releases Flash AS2 and Phaser 2/3 (circa 20150517)

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Product Description

Explore dynamically generated chambers for any visual artwork theme. The Dynamic Dungeons™ (sku: ARDD) is an in-game module (IGM) for all Role-Playing Games (RPG). The IGM demonstration has a default grid size of 4x4; however, you can grow its grid to any size! Think of it -- having 1,000 x 1,000 chambers using only 1 layout and one small event sheet. It is not restricted to "4-door exits"; use as many exits as your design demands -- use two doors for corridors, etc.

  • It uses only one Construct Layout and is easily updated with your artwork theme(s).
  • Its chambers do not need to be "Square"; chambers can use any visual shape.
  • It is not restricted to "4-doorway exits"; use as many exits as your design demands -- use two doorways for corridors, three doorways for "T" intersection, etc.
  • Combine this IGM into your existing games to create mini-quests or along with the "BACKGROUND STORY TEMPLATE" to instantly create a game in minutes. See the `RPG Background Story` (https://www.construct.net/en/game-assets/tools/create-rpg-background-story-3059) OR try it in the Construct Arcade
  • Learn to enhance this IGM template with `Hidden Objects` from the ebook "Building Hidden Objects Browser games". (https://www.construct.net/en/game-assets/e-books/building-hidden-object-3146)

Game Instructions ...

  • Use your mouse, keyboard, or touch-screen.
  • Click on the doorways or collide into them.
  • Explore the various rooms and corridors.
  • Collect artifact treasures, and defeat any number of opponents.
  • Search for hidden passages and secret doorways into deeper levels.

Game Features ...

  • This Mini-Quest IGM is compatible with both Construct2 and Construct3.
  • No third-party plugins or behaviors were used.
  • Easily exchange this artwork for any theme.
  • Combine this IGM into your existing games to create mini-quests.
  • There are several types of Door artwork included: metal, wooden, and secret.
  • Gamers can either bump into doors or click on them.
  • Treasure hoard is randomly generated and placed in Room #7 (by default).
  • This IGM demonstration has a default grid size of 4x4. You can change the grid to any size!
  • You can insert any number of doors per chamber - turn rooms into "2-door" corridors or 3-door "T" intersections!"
  • Teleportation doorways are "invisible doors" with collisions still enabled.
Ninagose's avatar
Ninagose on previous version 1.0.0.0
1 years ago

Bought with the "Role Playing" Workshop book ...

I see now how easy it is to build massive Roguelike dungeons with only one layout! I've read many tutorials about building Construct mazes and labyrinth ... but all of them required HUGH layouts that ...

2 of 2 users found this review helpful
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PBMCube's avatar

Response from seller

1 years ago

I appreciate your honest review and how this product compares to others. Did you attend any of my workshops?

  • License
  • Compatibility
    Windows, Mac, Linux
  • Files
    5
  • Download Size
    3.81MB
  • Latest Version
    1.0.0.1
  • Latest Release Date
    6 May, 2024
  • Support

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