Explore our store and support our creators
(Student workbook & certification) Quickly learn how to create the Blood Pit™ In-Game Module (IGM) in this workshop.
Discover how you can quickly create the Blood Pit Arena™ In-Game Module (IGM) using these Step-by-Step Game Recipe methods. This is a "Mega" construction course; you'll learn two different online game deliveries using these combat narrative game mechanics. When you're finished, you will have a production pipeline to create as many different Adventure Action games as your imagination can dream of!
You'll also get bonus content, construction tips, downloadable lesson examples, and source code references on how to do everything in this workbook. Once you have a purchased license, you can copy and paste any examples into your game projects and then modify those resources for your purposes.
This course guides you in creating several modes of combat narrative game mechanics. We will use these game mechanics, mechanisms, and the development methods discussed in the "Building Combat Engines for Browser Games" workshop. By the end of these 12 lessons, you should have a fully functional combat narrative engine and two different delivery modes ("stand-alone" and IGM) game styles using the provided artwork assets. A supporting website lets you download the bonus content included with your course purchase. The capstone lesson suggests 10 unique games from the content you've mastered.
This extraordinarily comprehensive course will teach you how to:
Buy with us and we will refund 100% of the cost of the asset if it's non-functional or not as described and the author doesn't fix the issue for you in a timely manner.