zenox98's Forum Posts

  • Add the sprites to a family, then just check the family for collisions. The family will keep track of everything for you.

    I created a small tutorial on families HERE. It includes a .cap.

  • As a test, I D/L the Prof UIS trial and tried it with VS2010, but it didn't compile <img src="smileys/smiley5.gif" border="0" align="middle" />   I guess you must need the full version.

    ++EDIT++

    Just one error left, but can't seem to fix it, Prob cause you need the professional verion of Prof UIS(maybe):

    "c:\program files\scirra\construct\ide\bars\propertiesbar.h: error C2061: syntax error : identifier 'pMalloc'"

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  • tulamide

    Far be it of me to question someone with your far greater knowledge and experience with CC, but if 'wait' isn't bugged in any way, then isn't it far more understandable just to put 'Wait: Delay 2000 ms' rather than what you have done?

    I've never had a problem with the wait command, but am willing to concede to you're experience if it is the case.

    zen

  • This has been discussed previously and nothing came of it. Now that CC is maintained be a few dedicated forum users only, there is little need and time to create manuals or books. The emphasis is - rightly - on C2 now.

    Besides, there are more than enough tutorials in this list , fantastically maintained by JamesX, to give everyone a good grounding in CC.

  • >

    >

    > If you don't mind, can I ask why you use such an appaling site for sharing files? I really hate it <img src="smileys/smiley6.gif" border="0" align="middle">

    >

    >

    And where you put the files? <img src="smileys/smiley19.gif" border="0" align="middle">

    I find sites such as those a little dodgy, and I refuse to enable scripting on them.

    A lot of us here use DropBox as it is free, allows you to share files easily, and even publish public links to such things as Construct 2 examples, i.e. you can host the whole C2 example on Dropbox and allow others to easily see and test your work. A much better system, in my (very) humble opinion <img src="smileys/smiley1.gif" border="0" align="middle">

  • If you don't mind, can I ask why you use such an appaling site for sharing files? I really hate it <img src="smileys/smiley6.gif" border="0" align="middle" />

  • mmmmmm'kay

    err

    I'll get back to you when I find anything else that is wrong <img src="smileys/smiley15.gif" border="0" align="middle" />

    Only joshing. Looks the biz!

    Nice work, chrisbrobs.

    zen

  • Almost there, chrisbrobs :)

    Only one very, very, itsy teenie, weenie, slight quibble :/

    The numbering on the navigation arrows looks a little messy as the count increases. 2 options I can think of are: place the count above or below the arrow or make the whole layout, and hence the nav arrows, slightly larger.

    zen

  • Very nice, chrisbrobs.

    I can only see a 'navigate right' arrow to move through the tile textures. Is this right, or am I missing something? The ability to go back to a previous texture would be useful :)

    zen

  • Why so negative? It doesn't matter if there is a thousand examples - they're all possibly useful to someone.

  • Welcome to the forum.

    I think such questions are pointless and can quite rapidly deteriorate into flame wars. Each product - MMF2, CC, C2, GameMaker etc - have their pros and cons.

  • Supposedly, and I quote,

    "A comprehensive study of web users has determined that the dumber you are, the more likely you are to use Microsoft Internet Explorer."

    I mean, wow!

    Article is from 'The Register' HERE.

  • Adobe in shock move away from flash....meh!

    Adobe Edge public preview.

    It's a freebie, so not all bad :)

    Interesting though.

    zen

  • Hehehe this feature would remind me so much of Visual Basic ^^

    Ah! VB6! It's still my favourite programming language, after COBOL <img src="smileys/smiley2.gif" border="0" align="middle" />

  • Actually, you can with appmobi and titanium.

    You're right. I should have said 'natively' :)