zenox98's Forum Posts

    Havok

    Ah. No probs.

    > It's interesting to see where Godot went from 2014 till now. Version 3.0.1 was released a few days ago. Incredible how far they have come and it's a free/open source engine.

    > Exporting to all major platforms including web. It looks like Deponia 4 was done in it for PS4.

    > Really quite amazing, getting about $7500 monthly in recurring revenue from Patreon + who knows what other donations.

    > Visual Scripting that was spoken about was added. Pretty much like Blueprints. Not like Constructs great system which I prefer to the Blueprints way, but cool nonetheless. I think more than anything Unity and GameMaker might have some real competition on their hands with this.

    > I think I'll download it and play around with it for a bit.

    >

    Havok

    Why quote yourself?

    Your post makes no sense. Am I missing something?

    Clearly documented in the C3 manual here: https://www.construct.net/gb/make-games/manuals/construct-3/overview/publishing-projects, with links to tutorials.

  • *moved as all Arcade related problems are Website Issues, and this is where Tom generally resides.

  • "Wait" action within a function is very weird.

    1 After the "Wait" action is executed, Funttion.Param(x) are reset to zero

    2 Actions inside the Function folowing the "Wait" action are executed more than once, a random number of times.

    That can make a programmer crazy.

    Rather than resurrecting a long dead 6 year old thread, you might want to start your own thread and ask for help. IMO it looks like you may be assuming how wait works incorrectly, but without more info it is hard to tell.

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  • can you update download link, its broken....

    serivesmejia

    Which link?

    The OP plugin download link works fine.

  • Unsure whether hatsantos is a spambot or not as all 11 of their posts are identical.

  • 400 instances shouldn't cause a slowdown. I'd say neither should 2000- unless using lots of effects, etc.

    Can you provide a small rough prototype .capx that shows your problem?

    Test your spec:http://www.scirra.com/demos/c2/sbperftest/

  • Perhaps he had a fight with someone at Scirra. (just a guess, of course)

    Please refrain from making such inflammatory and unsubstantiated accusations.

    Such statements are not helpful and will not be tolerated on this forum.

    Considering a user lost work as a direct consequence of converting a non-standard addon, that would be the most likely reason.

  • > Here's a one-event version!

    >

    I'm very much interested in seeing this, but the drop box link is gone.

    Is it possible to get that back up?

    My response directly above your post is still valid.

    The instructions by michaelverdi are what Ashley's .capx contains. Surely anyone can follow such simple instructions?

    If users really are incapable of doing this then I will provide Ashley's original .capx from my own DropBox link and update his post.

  • Hi! Soooo... I'm having this weird issue where certain things on the event sheet don't act the same when I'm on certain layouts. I've checked and... yes all of the layouts are using the right event sheet. So what's the deal? Is it a software glitch?

    Very doubtful it's a software glitch.

    This is nearly always an Event or variable issue (user error), but without much more info - a .capx for instance - then how can we know?

  • Salut !

    Récemment ( 3 mois ) j'ai voulus faire un drag and drop , lorsque , lors du test , mes sprites restaient en l'air , alors j'ai mis physics ( ou un truc su genre je crois ) et au final ça traversait les autres sprite qui me servait de base .

    Alors j'aimerais savoir comment faire un drag and drop avec des sprites qui tombes sous l'effet de la gravité mais qui se font stopper par les plateformes ?

    Merci si vous me comprenez de repondre

    Bye !

    Please be aware that when making general forum posts, the post must be in English or provide an English translation, as stipulated in the Forum Rules.

    Thank you.

  • jtate

    This section is for Construct 2 software bugs, NOT Construct 3.

    C3 bugs should be reported here:

    https://github.com/Scirra/Construct-3-bugs/issues

    as discussed here; Where to report bugs & post suggestions

  • It is very unfair and annoying that C3 doesn't have support for such a basic and important platform as steam... it's absurd....

    It is in development, as stated by Ashley here:

    https://www.scirra.com/forum/does-c3-have-an-official-span-class-posthilit-steam-span-plugin_p1159709?#p1159709

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