It's interesting to see where Godot went from 2014 till now. Version 3.0.1 was released a few days ago. Incredible how far they have come and it's a free/open source engine. Really quite amazing, getting about $7500 monthly in recurring revenue from Patreon + who knows what other donations.
Visual Scripting that was spoken about was added. Pretty much like Blueprints. Not like Constructs great system which I prefer to the Blueprints way, but cool nonetheless. I think more than anything Unity and GameMaker might have some real competition on their hands with this.
I think I'll download it and play around with it for a bit.