I am utterly and devastatingly in love with Godot. Have been since last year, and Godot 3 is just... so lovely to work with. The WebASM export is really nice now. The new particles, the new sound mixing, the animation system, the nodes (Oh! the Nodes!) based system, the scripting, the new next gen 3d support, and a true poweful 2d editor.
Combining timelines, IK support, WOW!
Tried Unity, tried Construct (both 2 and 3), tried Clickteam Fusion, Gamemaker, and even Phaser.
Godot is my only love right now. So easy to script things, and while I do mainly 2d stuff, the other day I implemented 3d backgrounds into my 2d game without a hitch.
And native export. Someone made a Switch exporter too.
The Godot devs have decided to implement Vulcan now, by the way and replace opengl 3.
Sorry to be swooning over a game engine ;P