Tom's Forum Posts

    Ah right I can see why people thought I was being a bit rude, in my haste I overlooked the second line in Newt's post! My apologies, all I meant to agree with was the opinion that it would of been worse if we did it the other way around.

    • A free edition will exist that lets you make and edit games
    • However, as an added benefit free edition will allow you to open games that exceed the free edition limit in read-only mode to take a look at.

    * Edited for clarity.

    • When your subscription ends, you have full access until the date your next billing was meant to be taken
    • Free edition will be able to open any project in read-only mode.
    • Exported games will not be affected in any way at all
    • Your assets are yours, you can save them locally or in the cloud - up to you. We would never hold your exported game or game assets hostage.
    • Details about checks are not something we talk about too openly for obvious reasons, but we've always focused on making it invisible and painless for legitimate customers. We're confident there's not going to be any issues for anyone.
  • We know it's a pain point. We've got a lot to announce and show off over the coming weeks so just bear with us.

  • We've discussed at length pricing internally (it's something we've received a lot of feedback on over the years), I completely understand and empathise with customers from other countries and you're not forgotten. I'm afraid that's all I can say right now. On launch, Construct 3 will cost $99 USD p/y.

    Not at all what I meant, just a misunderstanding then!

  • Yes, your first year will be 50% off.

    Currently is Chrome only, other browsers need a few feature catch-ups before it will run on them. We remain optimistic that they will be able to run Construct 3 in the future, hard to pin down when exactly which is why we're letting everyone know it's Chrome only for now.

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    Thanks for the thoughtful feedback, much appreciated.

  • Blog post here covers it, along with deal for existing Construct 2 license users:

    https://www.scirra.com/blog/183/announcing-construct-3

  • You can continue to use Construct 2, there are no plans to stop updates to it. It will continue as it has done for the last year or so. We're not forcing anyone onto Construct 3, and we think Construct 2 still has a healthy life ahead as a powerful tool!

  • I chatted to Ashley about this, and it's not an option as the previous poster mentioned it would be a maintenance nightmare. There would be loads of branches to update and maintain and ultimately would slow progress down of Construct 3.

    We've got a lot to show today, and over the coming weeks. I understand pricing is a contentious issue for some people.

    We feel it's more respectful to be up-front about pricing from day 1. If we announced the pricing further down the line I think we'd get a lot more criticism. We don't want to hide/bury anything that might be considered controversial.

    I'm curious specifically why do you think that's disrespectful?

    I remember their team expanding a couple of months back, but wasn't it just like social media/PR people or something? Didn't seem to make any difference to the actual product and seemed like dead weight and a waste of resources. There are heaps of developers making a good living without subscription models, if Scirra wants to go that route it's up to them, but the argument that software developers need to use subscription models to be profitable simply isn't true.

    We've got a much bigger team now, (compared to when it was just me and Ash in our mums house all those years ago). We have an MD who takes a lot of administrative burden off me so I can work more on web development stuff and is helping grow the business, Laura doing social media and engaging with the community (we felt we needed to increase communication with the user base), Diego and Iain who are both full time developers working on Construct 3 with Ashley, and we currently have Paulo in house doing lots of graphical work, and Julien of course always being a huge help in the forum and with support emails No one is a dead weight, everyone is working very hard for Scirra and doing great work. A lot of it is behind the scenes, at least for a little longer.