savvito123's Forum Posts

  • Min API level was updated in the latest beta:

    construct.net/en/make-games/releases/beta/r209

    Copied from dop2000 answer.

  • Make some search before post a question its better to save time.

    5 questions down yours dop2000 answer the same question.

  • Try this.

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  • 2 examples one in each group

    If you go with option 2 with MoveTo behavior you can play with the values

  • If i can yes. Please post your problem.

  • The documentation says about some properties/conditions/actions that does not exist.

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  • Sorry, I forgot the most important.

    It stop because it arrived to the path so add another event.

    On arrived - > find path to random(x,y)

  • Anyone who knows how to retrieve instant game photo url from database?

    I save the instantGame PlayerPhotoURL to my database but it seems its a temporary link and return a 404.

    So im looking to hire someone to work with that.

  • This is the url i save to my leaderboard

    platform-lookaside.fbsbx.com/platform/instantgames/profile_pic.jpg

  • First you need to attach pathfind behavior to the character.

    On start of layout find path to random(x,y).

    On path found - > move along path.

    On failed to find path - > find path to random(x,y).

    I did not test this because I'm not on my pc but I think it's gona work.

  • Use family.

    Insert all the object you want to test collision in a family and " bullet on collision with family subtract damage from family" .

  • Hello,

    I store the instantgame.playerPhotoURL to Mysqli Database trhough php.

    I can not show it in a sprite ,also when i try to show it directly from browser i get 404 error.

    I have to encode the image url when i store it at Database and decode it when i receive it from database or i can do it using construct directly?

    What are the steps?

  • You can calculate the time your player need to fall for one block and change the time to that one.

    Another way is to store a variable startY on player fall and another variable endY on player landed and calculate the distance between them.