RBuster's Forum Posts

  • Sorry, but I don't quite understand your suggestion.

  • I?ll create 10 enemy waves and 12 different enemies per wave. I intend to use an object with 12 animations. I try to set the new enemy changing the animation, but as the previous enemies are still in layout when entering new enemies, also change their images too and are equal to the new enemies. How to change animations for new wave only? Ideas or suggestions, please.

    My code:

    <img src="http://dl.dropbox.com/u/72651057/tela.gif" border="0" />

  • Sorry to resurrect this topic, but the example here is what I intend to study. I just want to know how to make the pieces slide into the empty spot when clicked. You can use the bounce effect together, right? Any explication will be help. Thanks

  • Hi Igor

    I get your tutorial P1 for Construct 2, but is not complete (4 parts still remain). My idea is to create a game with math operations, for example: the user clicks on a number, then an operator and then another number to reach the result that was announced . I will use about 49 objects with numbers 01-09. I needed to know how to align objects randomly in a grid. To combine the pieces to get the result I believe the solution is to use global variables, and need to check before if clicked on a number before the operator. I needed some guidance or examples if possible. Thank you.

  • Hello Igor

    Very nice tutorial. I would like to know how to finish the game. You still want to continue the tutorial on your blog? If not, can I use this tutorial thread in Construct 2? Thank you.

  • Someone could point to me where I can find an example of a "combine" game type (select 3 or more itens to destroy) on construct2? Thanks

  • Please?

  • I�ve to same issue. Any tip?

  • It�s a good solution, but I need one for free version.

  • How to determine that "any" object that collides with one specific object, be destroyed? This program should be in a single event. Is this possible?

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  • Thank you, Kyatric

  • Thank you very much, dcburnett

    I was going crazy and you saved me

    Thanks a lot.

  • Another doubt:It would be interesting to use a command randomization separately for each object created?(in this case, using system>every sec three times). This way, different objects could have created simultaneously and interchangeably. I would love to hear from you about these two issues. This will help me to learn how to create systems that are more interesting. Thanks.

  • Please guys, some help.

  • I intend to create a game like lotto and I need to know how to shuffle the objects with numbers out of the layout and show these objects moving to the layout center and positioning side by side at once. Anyone could help with some tips or pointing a similar example? Thanks for any help.