Rable's Forum Posts

  • kyleol

    Any news on your side? Did you manage to fix the bug?

  • Oh, indeed! Thanks for the info and tutorial.

    I wasn't aware of that and now it's working fine! :)

  • Hi lucid,

    Thanks for the update! Sadly, the objects with an effect are now visible, but reduced to little squares.

    Once again, removing the effect from the (SCML) family solves the issue.

  • Hi lucid,

    Any news from the bug which make all SCML object with an effect on them become invisible?

    Do you plan to fix it anytime soon?

    Thanks!

  • Didn't know about it and it's just what I needed! Thanks a lot!

  • Hi everyone,

    I'm trying to create an animated text with the BBCode offsety.

    I can apply it to a whole text, so that the whole text has its y altered, but the problem arises when I need to animate it.

    1) I suppose if I want the whole text to be animated, I need to apply it to every letter separately?

    2) I guess I should add a random value in the equation, else the text will simply be offset by the value I mentionned, and no animation will occur?

    3) I guess the text has to be updated every tick, else the letters will just be offsetted once, but no animation will occur?

    Am I correct?

    If yes, I got the most trouble with point 2). As soon as I want to add a random value in the BBCode, the text stops displaying.

    For example, I suppose

    set text to "[offsety=random(10)]H[/offsety][offsety=random(10)]E[/offsety][offsety=random(10)]L[/offsety][offsety=random(10)]L[/offsety][offsety=random(10)]O[/offsety][offsety=random(10)].[/offsety]"

    would be the correct way to make the text animated with an offsety on each letter, but nothing shows up.

    I'm probably missing something obvious.

    Thanks for your help!

  • dop2000

    I may have something!

    Any idea what this could be? I'm a bit lost...

    Thanks a lot!

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  • Thanks for your reply, I'll try to see if there is something useful in the simulator.

  • Hi everyone,

    Healer's Quest has released a couple months ago on iOS, but the game constantly crashes and restarts.

    At first I thought about a memory problem, which sounded weird as the game is running perfectly well on mid/low-end Android devices (mine is a Samsung A3 2016 (1.5Gb RAM)), while it crashed on iPhone 7 (2 Gb RAM).

    But anyway, I optimized the game just for iOS. After testing it was still crashing, so I optimized even more. Still crashing. I did tests removing nearly all character graphics (something I will never be able to push to the store because it's even not a game anymore), and even then, it's STILL crashing.

    I thought it could be the save game, or the fact of using both savegame and LocalStorage, so tried removing LocalStorage but it's not better. I even tried removing as much plugins as I could (Gamepad, GameCentre, Keyboard, Mouse, etc.) and all third-party plug-ins but really nothing helps. I tried adding a empty black screen between layout changes to let the game have the time to save before loading a new layout, but not better.

    Did anyone already have this problem or do you have any idea of what I could do?

    Please help, Healer's Quest rating on iOS is currently between 1.2 and 1.5 on every store as everyone complains about this bug and the game is just unplayable. I really would like to fix it but it seems impossible at this point.

    Thanks for your help!

  • Hi lucid,

    No need to apologize at all! I'll do with the workarounds you suggested or simply remove the effects for the Gamescom build.

    Thanks for your help!

    I can confirm the problems too.

    C2 often crashes more than once an hour. It systematically happen to me when the editor is NOT focussed, i.e. when I alt-tabbed to any other program (C2 preview, photoshop, anything else). It also happened at least 3 or 4 times to me when I was holding Alt and pressing tab, to switch from a program to another. In this case I saw the C2 window shutting down.

    Please note that this happens even when the project has not been saved, so progress is often lost.

    Some info about my computer:

    MSI Laptop GS60 6QE

    Windows 10 Home

    Intel Core i7-6700HQ CPU GHz

    16 Gb RAM

    64-bit OS

  • Sure! I would appreciate a fix before Gamescom, but take your time. :)

    Thanks a lot for the support!

  • lucid

    Nailed it. Add any effect on an SCML object in the new plug-in and it disappears. Tested with burn, tint and color. Thanks in advance for your help. ;)

  • Please send me or link me to a c3proj with non-displaying objects. Here or at lucidvny@brashmonkey.com

    Thanks for the reply.

    I'm first trying to reproduce the problem in a new project but unsuccessfully up to now. The problem only arises in my large project, which can hardly be shared at the moment. Even using the same .scon file will not cause the bug in a new project.

  • Hi lucid,

    Just wanted to tell you that in the newest plugin some of my SCML objects aren't displayed anymore.

    I went back to the old plugin from 2 or 3 months ago and it works fine with the old one.

    Tested on r152 and r159, the result is the same.

    Thanks for your help!