Unsure. I’d have to fiddle with it. CSS lets you apply rules such as for all canvas elements on the page.
The text object uses a canvas element that isn’t added to the page to render the text. That canvas is then copied to a texture which is then drawn. I think that canvas is hard to access directly, and will be harder once they obfuscate everything.
Actually I’d want to take a step back and just try that on a canvas element directly outside of construct to see if it even works.
If it ends up not working for text on canvas you could try it on the htmlelement plugin, or whatever it’s called.
Beyond that maybe we’d need to bypass the browsers text rendering entirely and render text directly using a library like free type or something where we have full control. But realistically that would be to make a texture atlas that construct then uses to render text, probably via a custom plugin since existing solutions by using distort meshes or tiledbg to do it is too slow or may end up being too tedious.