Ninjadoodle's Forum Posts

  • WackyToaster Thanks! I'll have a good look at that as well, I'm sure it will be useful :)

  • dop2000 - Thank you, you're a legend! It works perfectly :)

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Hi guys

    I know you can do something like this ...

    if Cats.AnimationName & "1" ... do something

    is there a way I can check for Animation Name minus a character? For example ...

    if Cats.AnimationName - "b" ... do something

    Thank you heaps in advance!

  • Hi guys :)

    #7daygame number nine is done, and I'm really happy it turned out the way it did. I had a lot of trouble with a mechanic towards the end of the project, but managed to have a lightbulb moment at the last minute. Lesson learned? Stay calm, everything will be fine :)

    WEEK 9 GAME - GNOMY NIGHT

    PLAY GAME - https://www.ninjadoodle.com/games/gnomynight/

    YOUTUBE - youtu.be/gAzfknIpCrE

    Have fun and post your best runs :)

  • Hi guys :)

    I've decided to do a series of tutorials focusing on making a simple game from scratch.

    In this episode, we setup the project and add some buttons for changing scenes.

    Since this is an ongoing tutorial, I will make the files available in a few episodes, when the game is complete :)

    WEEK 9 TUTORIAL - LET'S MAKE AN ODD BUNNIES GAME PART 1

    YouTube: https://youtu.be/ibyaEu8qEmg

  • Hi guys :)

    In #7daygame number eight, you take on the role of an agent, recovering priceless portraits from a master forgers studio. Can you spot the originals among the forgeries?

    WEEK 8 GAME - ARTY AGENT

    PLAY GAME - ninjadoodle.com/games/artyagent

    YOUTUBE - youtu.be/LO7UszhBmJs

    Have fun and post your best runs :)

  • Hi guys :)

    The latest prototype is here! In this episode, we learn how to make your games display nicely, across a wide variety of devices.

    WEEK 7 PROTOTYPE - Abram Appleton

    YouTube: https://youtu.be/QoWPMZG44N4

    Example: https://ninjadoodle.com/prototypes/abramappleton/

    Project: https://ninjadoodle.com/prototypes/abramappleton.c3p

  • dop2000 Thanks heaps for the tip, it works perfectly :)

  • Hi guys

    I'm using C3 official Tween plugin and trying to tween the angle of a sprite.

    I'm using something like this > Tween property Angle to self.angle + 270

    The problem I've noticed, is that C3 chooses to go the shortest way, so it might turn the sprite Counter clockwise 90 degrees, because it's shorter than going 270 degrees clockwise.

    Is there a way to the direction?

    Thank you in advance for any help :)

  • Ashley Sorry, just in case you missed my previous question, I just wanted to ask about the slow / stuttery Cordova exports again ...

    So, from what I understand there is nothing that can be done to improve this unless Google fixes the bug/issue?

    Thank you!

  • Ashley Same issue in both ... web app works perfectly smooth, and the debug apk is very stuttery.

  • Ashley Thank you for the reply. I've tried both r136 stable and the new r139. I've had a look, and my phone does indeed use this 'Mali-G51 MP4' GPU.

    It's a shame this, as my game runs perfectly fine on an old iPhone 5s, and yet on a new Android it looks like it's struggling. I'm kind of hesitant releasing an app on Android because of this.

    So, from what I understand there is nothing that can be done to improve this unless Google fixes the bug/issue?

  • Ashley My device is HUAWEI Nova 3i with Android 8.1, but I've also tried on Galaxy s7. Both of these phone run the Web version perfectly smooth, but as soon as the game is Cordova wrapped, there is noticeable stutter / slowdown.

    On iOS this doesn't seem to be an issue, and the game run smoothly all around - right now there is the freezing issue though.

    It's frustrating as the game looks so good as a Web app, yet as Cordova it looks horrible. I'm not really sure how to bug report this... Should I provide a small project that you guys can build for android and test?

  • Hi guys

    Just wondering if anyone might have some ideas here. I've tried wrapping a few of my games using Cordova, and while testing the debug versions I notice they are quite jerky / stuttery. The Web versions on the Sam phone work perfectly smooth.

    I wod like to get to the bottom of this, but dont know where to start.

    Thanks in advance :)

  • I've just tried 'use worker' with r139, and it still seems to be broken.