mathie's Forum Posts

  • So I should create a another object symbol for every sprite.

    It will make me add around a thousand of sprite. A lot of works and not sure about the optimisation^^

  • How you think i should use it?

    It's written:

    "If one object in a container is destroyed, every other associated object in its container is also destroyed."

    So it won't only destroy my symbol but also the sprite in relation.

  • Sorry,

    The problem is in the way i made the game. Many sprites overlapp each other.

    So a symbol won't overlapp one sprite but all of them.

    That's why i which to use a way to detect if a symbol(sprite) had been create on a specific point.

  • Thanks for your answear,

    Sorry i need you again.

    How I would detect if a sprite have already been create on the point?

  • Hello,

    To present the context i'am making a puzzle game with a mechanic who uses colors.

    To help people who suffers from colorblindless and other visuals troubles to play comfortably, i add symbol to let people know which color is actually present on the screen. The symbol indicate which color is the sprite.

    For the moment I hesitate between two options but none work.

    *Everytime the player touch a sprite to change the color a symbol is create in a specific point on this sprite.

    The trouble here is that if the players touch again the same sprite it creates another symbol.

    How did i destroy the first symbole created?

    *The symbol is already create with different frames. Each time the players touch the sprites, the symbol changes frame so it looks like another symbol.

    The probleme is, i have on screen different sprites with each one a symbol on it.

    When i touch one sprite, the symbol of all the sprites changes.

    May I ask you what should I do to correct it? And what is my best option in term of optimisation and everything?

    Thanks for your help

  • Hello,

    Does everybody already try to do one with Construct?

    Seems pretty hard just to use the elo system.

    Mayb a simple version should be more effective.

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  • I up does someone find a nice combinaison effect do to a "paint effect".

  • It's a casual puzzle game.

    The player complete a level by choosing the right of different stuff according to the clue.

    I would like to publish it on smartphone for free but with adds.

  • Thanks for your answear.

    Is there any standard syze for banner adds?

  • Hello,

    What is the best way to insert adds in the game?

    For banners adds should i plannify a spot for it, or it automatically change the format to get the space for the adds?

  • Hello,

    I'am looking for information about the rentability of smartphone game.

    In fact it's about what brings more revenu for a casual puzzle game.

    I assume it depends of the game and we don't have a lot the informations about it.

    But have we an ideas on it?

    Does it came mainly from the ads or from in game selling?

    I wonder how organyze the game.

    * Let all the level open and free to play with a publicity every 7 level

    * Block the level if the players didn't finish the previous one.

    * Make a life system and a timer to end the level (I'am not a fan of this idea because it might be strange)

    I will probably make the player watch an ads to get a clue

  • Hello,

    I wonder what can i do to make this look better?

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  • Thanks,

    Well my question was more about the design.

    I try some effect but i don't find anything who suit. Maybe if I combine some?

    I have poor taste so I wonder if there is an artist here to provide advices :).

  • Hello,

    I want to improve the design of the puzzle game i'am on.

    I wonder if it's possible to give a kind of "pixel" look to a sprite with one color?

    I have different sprites who change color, i wonder how give a nice style to them?

    Thanks