but it turns out you can't send your sprite to the next layout you have to make him global in which case he is in everylayout and he is still recieving mouse clicks in invisible.
you can always instead of keeping the position of the global sprite and turn its visibility off... just move it outside ... and its out of the reach of the clicks? just saying.
or you could check for invisibilty... if sprite.actor.opacity=0 and object click do nothing. else do this etc
hi,
use unity + blox 3 plugin
that looks exactly like Stencyl and scratch visual editor. :O its intriguing ... however gameplay performance after developing with those and to actually getting them as i see on youtube tutorials... are pretty bad...
plus ... all games you wrap with unity needs to be runn'd on unityplayer which i think its a big stepback. since unity player doesn't work on chrome ...