DUTOIT's Forum Posts

  • I saw a spammer who had a 2 year old account and enough rep to post links, and he had only authenticated.

    My guess is they figured out how to create bogus account with lots of rep.

    Seen many many spam posts (reporded) problem is that some of these guys are copying and pasting entire websites in with links and all - including maleware. My scanners have screamed at me 3 times today.

  • No Problem, the answer always comes at the end ha ha

  • Create a function called head or tails

    Variable Heads_Tails Set variable Choose(0,1)

    Now when you want to choose either call the function

    System compare two values heads_tails equal to 0 do this

    else

    do that

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  • Any programer in the world would

    But scirra is a 3 man team, with a few freelancers I think.

  • No Guizmus, i think I misunderstood, I think you got right issue. I hope I'm right for his sake, but I doubt it.

    If you are using a newish version of construct it should have a backup or two yourgame.capx.autosave and yourgame.capx.backup1 etc

    Copy backups to new location. And Press F2 or rename it and delete the ".backup#' part and open the .capx file to see where it saved it as in game creation.

  • So your issue is running seperate event sheets for seperate layouts -

    Sorry a little hard with all the ranting lol

    How to select an Event Sheet for layout:

    Okay select Layout you want to change event sheet. Is layout highlighted. Now look to your left and see layout properties. 2nd from top is event sheet. Click that and select the event sheet you want to use for that layout.

    Screen Capture

    Duplicate layout does just that duplicates the layout (no event sheet)

  • See below.

    *Delete me*

  • heh...

    Unbounded scrolling /yes

    Okay, that makes sense. cool

  • Your name is a company You are a sole proprietor.

  • Nimmermehr7,

    You'll never stop cheating.

    But using your online save setup senario, when they come online to play, check if online = offline stats (the ones you don't want them changing offline, and if it doesn't match ban them, tell them they cheating

  • Open Construct2, click new, scroll down list to Template: Driving game. Sprite2 behaviors have solid enabled. Nothing can go through it.

    You can also give your car a behavior called bound to layout.

  • not to be bothersome... but status?

    Project was shelved. And Author left for awhile

  • DUTOIT Guizmus Thanks!

    I want to work with the best practices I can... I get more relaxed with your advices. I want to works as you say DUTOIT, with groups and sections... As say Guizmus, I suppose is a very bad practice do not destroy what you are not using... and I think for do this you have to organize the project in the correct way... Ithink isn't easy do this for me at moment, but I will try... any advice about nice practices?

    I come from php programming and C# so I like OOP.

    Adivice? None, really because each has his own way of doing something - but one thing is universal - COMMENT EVERYTHING - lol. Spend more time commenting and be as detailed as you can.

    shortcut is "q" Every event hit q and write what it does and needs to work.

    Other than that. Able/Disable groups is a lifesaver

    and nothing wrong with toggle able/disable events. Don't delete until you are happy new event is better than old.

    And Bookmarks are cool too.

    Learn them and there shortcuts.

  • I do this and haven't seen a problem. Remember that when you export, it compiles it together. The folders etc are just for our benifit, and for us to group, segment, whatever we want.

    I like a main eventsheet with groups and includes to other event sheets. This way i can turn on/off sections of game. I build everything in groups/sections (self sustainable groups if I can)

  • Is there a cap for how many players can be in a match together?

    What's the largest amount of players that the multiplayer test can handle?

    Are you talking the new multiplayer that is coming to beta soon?

    Very Little is known at this stage

    or a custom made one with websockets?

    Personally would never put more than 6 to 12 people together. Ideal would be 2 to 6 playing together. There is a pokemon demo running somewhere with 100,000 - see it on twitch using normal chat box so anything is possible.