You have to change the 1's wait statement to 0.5 seconds and it works (or at least looks better).
Very couriouse about all this kick starter stuff. How do you get started?
Anyone get a chance to play level 2? Am I on the right track? I've made a bunch of changes, I'm stuck figuring out the best way to award stars for the bonus should be just based on score?
Talk about good news, congratulations, I'll be supporting this one, it's just an amazing game.
Creating the range was the answer and it's giving me the resulted I wanted, thanks all.
Updated still lots of bugs and changes to come in the future but it's taking shape.
Click here to play the new demo: http://www.dthomasdigital.com/novabreak/index4.html
Change Log:
Have fun and send us some feedback – dthomasdigital team.
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Where did you get the ambient music, very nice, and great water effect.
I'll try that too, thanks Pixel perfick, your like my best beta tester.
I'll give it a try, thanks for the help, this forum always delivers.
Here is an example of how I've done it, seems to work right:
So I'm spawning and object on the screen say X(random (1280)),Y(random(720)) but I've got stuff in the middle of screen I don't want my object to spawn on top of. Any ideas on how to accomplish this?
I love the tank treds, good detail.
Thanks MaorKeshet I've not jumped on the mobile bandwagon yet but I need to and this is good information.
Very Cool!
Now that is a interesting idea, bit then on resume music all the music would play.