So I'm spawning and object on the screen say X(random (1280)),Y(random(720)) but I've got stuff in the middle of screen I don't want my object to spawn on top of. Any ideas on how to accomplish this?
Why not add a condition on your spawn and move instantly the object spawned ?
For example is your object overlap a sprite at the middle of the screen move it randomly to the right/left/top bottom of the object ?
I guess you can put the overlapping condition before all the conditions. so your spawn mechanic will run correctly always.
I'll give it a try, thanks for the help, this forum always delivers.
Rather than create an object adding collision checks and resources I would use random with range...
example, random(50,200) will give a random between 50 and 200...
hope it helps...
I'll try that too, thanks Pixel perfick, your like my best beta tester.
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Creating the range was the answer and it's giving me the resulted I wanted, thanks all.