Bright Idea Studios's Forum Posts

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  • I am making a simple text-based choose your own adventure using a flowchart. I have some code that essentially calls the output that the user entered in, then goes to that output on the flowchart, creating an effective choose your own adventure. During the testing phase, I discovered a bug in which, during a certain path in the story, it asks you if you want to "escape" or "stay". If you "escape", it works fine and continues the story. However, if you "stay", the text just disappears. I have checked the debug layout and everything seems like it should be working. Nothing makes this choice different than any other choice in the whole story. I have tried moving the outputs, naming it different things, and more. Does anyone have any idea what is going on?

    Thanks in advance!

  • Well, what I meant was I took your advice and changed my code after seeing your suggestion, and that didn't work either. Also, the importance of the variable is that I use some other code and an extra variable or two to make the text appear quickly letter by letter, as if someone is typing it.

    I also tried just getting the value from the flowchart directly to the text, eliminating the "typing" mechanism, but it still showed the "& choose etc."

  • I tried this and it didn't work (but thanks anyway). Do you know of any other way to do it?

  • I'm creating a choose your own adventure type game, based on flowcharts. I have to call an output value to become my text. However, I added some randomness to make the text more interesting (here's one example):

    "Hello. The time is " & choose(5,7,9) & ":15 PM. Have a good day!"

    Then, I turn that flowchart output into a global variable, then "set text" to my global variable.

    Unfortunately, when I do this, the text comes out literally as it was written, with the & choose(5,7,9) &, as opposed to coming out as "Hello. The time is 7:15 PM. Have a good day!"

    Does anyone know how to fix this? Thanks in advance!

  • Thank you!

  • I used to use Scratch, and there were lists, they were very helpful. Now I use construct, but I can't find anything like a list.

    I'm making an inventory system where you can add things, remove things, buy, sell, etc.

    How do I do this/is there a list system for this?

    Thanks in advance!

  • Thank you for bringing that to my attention! I checked and it does say "came", you must have read it wrong, but thanks anyways!

  • I'm using a flowchart in my game, but I can't call from it using actions in my event sheet, only system and my sprites show up. I heard of something called a flowchart controller that I think you need to call the flowchart in an action, but can't find it.

    Thanks in advance!

    Tagged:

  • String would probably be best

  • My game Orb Quest just had Level 3 released, but unfortunately my friends and I keep finding bugs. I am patching them up but because I am a fairly unorganized coder, I'm sure there are a few more.

    If anyone sees this, I would appreciate it if you would play this game: https://www.construct.net/en/free-online-games/orb-quest-71504/play and then comment on the game or reply to this post with any bugs you find.

    Thanks in advance!

    Tagged:

  • Select the platform sprite that you want to be jump-through-able. Then select "Add/Edit" under "Behaviors" in the properties bar on the left. Select "Add new behavior", then add the "Jump thru" behavior.

    Note: This is assuming your character that you want to jump through the platform with has the "platforming" behavior. If your character does not, add platforming to the character.

    Hope this helps!

  • I'm currently making a game in which you talk to NPCs, and basically if you press E within a certain distance of the NPC the textbox pops up. The textbox consists of what the NPC says and two possible replies.

    I've used some simple code for this but when there are a lot of paths, it begins to get a little overwhelming. Is there a way to make a simple thing like an array or function or I don't know what that you just have to call back instead of recreating a bunch of conditions and code each time?

    Thanks in advance!

    Tagged:

  • After my recent post of Level 3, I have been discovering a few bugs. I have patched them up but it is possible there are more out there. If you find any bugs, please reply to this post with them or comment on the game.

    Thanks in advance!

    https://www.construct.net/en/free-online-games/orb-quest-71504/play

  • This is random but interesting question. What is the most events you've ever had in a game? Mine is 154 for Orb Quest (https://www.construct.net/en/free-online-games/orb-quest-71504/play).