Content tagged level

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Mr Maker 2 Level Editor [Android, iOS, Desktop and Web]
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In this super platform game with level maker, you control Mr Maker a young builder who is learning to work. With the help of a magical hammer and his horse name...

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Remembering level state
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Let's say I'm making a top-down, turn based RPG (or roguelike/roguelite/whatever). So upon first entering a particular level, all the items, monsters, etc., bas...

posted 6 years ago
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[SOLVED] How do I efficiently change levels?
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What's an efficient way to change levels? In my game I plan to have 100 levels. So far I have designed 22 levels. Before the player goes to the next level, they...

posted 6 years ago
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leve1 [arcade, android]
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Engine: Construct 3 (Personal Edition). Distribution model: Free. Developer: I am alone. “leve1” - this is a minimalistic 2d arcade game to develop memory, mind...

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I found some video tutorials where they're creating levels from tilemaps (all the sprites are in one big image) but I'm not able to find many like that, instead...

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How would I create a skill grid like final fantasy X
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Hi my idea is to have a branching skill grid just like final fantasy X where each sphere or point is a certan stat Incress for a rpg character. How'd I go about...

posted 5 years ago
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Problem with Advancing in Levels within my Game.....
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On Level #1, I have two locked objects (Level 2. Level3) which prevent you from advancing until you have accumulated a certain amount of points. After you achie...

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how can I fix this experience percentage error?
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I'm trying to make an experience counter like in games that only shows the percentage of experience it takes. Ex: 100/200 = 50%. In order to show only the perce...

posted 5 years ago
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How to scale my XP Bar to the XP needed to lvl up?
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Ay bois , this time, i'm making an game that you can level up, yay. But, I don't know, how to make my exp bar scales with the Xp. I already maked an advanced xp...

posted 5 years ago
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I was wondering if you can 'teleport' sprites to different points of the layout, whether it's the player or NPCs after they trigger walking through a door of so...

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