Bleenx's Forum Posts

  • Haha yeah the UI is a bit outdated for Adventure Creator. I've never looked at Visionaire Studio myself. Guess I'll be heading that way now, but Lua... I dunno know about that.

    After checking it out, it seems it's really only suited for 2D and 2.5D games, not 3D. Looking at the wiki didn't give me any faith that 3D works very well, or at least it's limiting. Yet another reason to stay with Unity since it handles everything with an easy pipeline.

  • Why do you have a 24-minute video when the tutorial ends at the 12-minute mark?

  • That's a good question actually. I think they just want to move on to their new "tech" since they can build it around their own exporting system rather than try to do some cumbersome half-rewrite of C2 to add that functionality. Maybe, I dunno really. I was on board with the subscription until testing it out. Now I can't justify it at the moment. The browser engine tech is pretty cool in its own right, and I could see it in 10 years being a lot more advanced. But in the end, it's still HTML5. Their target audience is clear, and Newgrounds makes the perfect match for this engine. Outside of that, wrapper heaven is not gonna cut it.

  • Leaving me still developing in unity.

    That makes you smart, trust me. C3 will be good for what it's intended to be. I think the only way I'd use Construct for our large projects would be if it had an event system plug-in for Unity. I like events. They're fun. But I like C# more.

  • Dark theme for the win!

  • Lets just not bash the developers away from the development of construct engine

    instead providing feedback and replies should be more then enough

    I've put in several bug reports already. I think this thread is on topic, giving first impressions and talking about the bugs and overall feel for the engine so far. I don't see much bashing.

    all are futures depend on it in some way

    My future doesn't depend on Construct 3 in any way, and I'm pretty sure it's not life-altering for anyone else either. Seems an exaggerated statement.

  • 'Add to homescreen' should already work on Android. The meta tags have been superseded by the Web App Manifest which C3 uses.

    Beware of adding to home screen in Android. It doesn't go full screen automatically for me in Android Marshmallow, so pressing back accidentally will not give a prompt and will make you lose your work. It will also say Preparing forever, making you have to close it and restart the engine again.

  • The behavior window is confusing. What's the add button?

    I agree and made a report about it yesterday. I saw earlier where Ashley said he was going to update it. I just wonder whether it was a design choice or an oversight. I mean, what did they think people would do when they clicked the Behaviors link and saw a blank pop-up box? Automatically know to double-click or right-click the space to add a behavior? I usually call this app a kid-friendly engine, but that's not good interface design for anyone.

  • I played around for an hour with the C3 alpha, and I did not like it very much. I had to install Chrome (which I hate), and C3 felt a bit "childish" to me? Is that the right word?

    I had recently referred to Construct as "kiddy" to my partner in game development. I think it's intended for a younger audience who can't/won't learn a programming language, so it comes off as a kid-friendly alternative, although adults benefit from it as well. It's a nice piece of tech for the right audience.

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  • I would be interested in your impressions.

    After a day, I can say my first impression is me thanking myself for knowing Unity. I see nothing about C3 that would make me pay the subscription yet. I would never use this browser engine to create a large project. If I want to make asteroids or a match 3 game, sure, but nothing complex.

    The UI is about the same as C2, but somewhere the designer forgot how to design. I won't mention those things here as there is another thread about it. The inability to test all features at the moment is hindering even if I understand their reasoning. I think they should have had an alpha test first with a closed group and then open it up to the public for beta-testing everything. Though not all things work, everything I tried seemed to be okay.

    Importing sprite animations was fine, and using the behaviors was easy, but the pop-up window should have a list of behaviors to choose from or at least a plus button so people would know to click it. Right now it's just a blank window. If I had never used C3 before and clicked the Behaviors link and saw that empty pop-up box, I'd be like "um, where are all the behaviors?" (Seems Ashley is fixing this for the next build.)

    I could go on, but no. C3 is not for me. I look at it right now as an engine to make browser games, not something for serious game development. But then again, I always knew that.

  • Been playing around a bit on my tablet, the one annoying thing so far is if you accidentally press the back button you lose everything since you last saved. A warning asking whether you really want to quit would be good

    Same thing happened on my phone. I made a bug report about it. Well, not a bug really but a suggestion to add a prompt.

  • > Shouldn't you be over at Fusion keeping up with thread you made about Reasons to buy Fusion 3 instead of Construct 3 ? Or, you could help with bug testing here

    >

    Bug testing sounds better

    That thread served it's purpose - it got people to talk about why they are on the fusion forum

    /agreed. It's good to check out things.

  • Shouldn't you be over at Fusion keeping up with thread you made about Reasons to buy Fusion 3 instead of Construct 3 ? Or, you could help with bug testing here

  • >

    > > Yeah, I did that too.

    > > But I thought this was a common thing.

    > >

    >

    > That's cause you're such a pro. Persona FTW!

    >

    No, I'm not a pro. I'm just an intermediate. There was a tutorial about this for your apps in chrome.

    For easy preview.

    I was kiddin' ya, Chidori Yoshino

  • I think adding it to desktop through the More Tools menu is much easier and looks like an app when you launch it. Good job typing all that though!