Released. Check initial post.
Tag: totoe
Flocking Plugin
You should post your CAPX. This will go faster without the pseudo code.
Try this:
<img src="http://blackhornettechnologies.com/Construct2Stuff/PickInst.jpg" border="0" />
floodanddrain.capx
You need to keep track of which one is active for each second.
I'm using lerp for flooding and just Every X seconds for the drain.
Globals hold their value, on purpose, between layouts. If you need to reset your globals add action: Reset global variables
No more teasers. I should have the plugin ready very soon. Hang in there.
You've got your score refresh inside the On start of layout. This will only run once. Drag the Every tick above On start of layout to expose it.
digitalfantasy.angelfire.com/n64-hardware-specifications.html
Seems likely that they did generate their own sounds via a separate processor.
You should post your CAPX to speed this up, but if your 1 is set as a sting, accidentally, you will get this result.
Develop games in your browser. Powerful, performant & highly capable.
working sample
File->Save for Web & Devices...
For PDF, find a PDF printer driver and Print to the driver. PrimoPDF is one. There are others.
You should do a search for Timers. That is a better mechanism for performing long sequences than Wait. You can't cancel a Wait once you've set it up.
You play music by name, but stop it by tag. Make sure you have a tag on the music and use that to stop.
It must be the mime type. It works fine for me. If you have access to your server settings, you need to add support for: audio/ogg and audio/mp4
You may have to ask your provider to do this for you. I had the same problem.