I have a boat that floats on 10 air containers. each container communicate with the one next to it, and the scenario is that if one container is flooded with water it takes 1 second for the next one do be flooded....and so on
I use opacity=100 if the container is flooded and opacity = 50 if is empty.
I can use opacity, different frame or animation to change the state of the container..but I want to use the same Object type.
In my example I want to wait 1 second before flooding the next container, but I only make it flood instantly.
Any ideas how to properly make a delay ?
capx