7Soul's Forum Posts

  • Seems pretty complicated to just give "a few tips" o.o

    You should just start by little steps... to make a movement with mouse you can make it so when you click, you set the angle of a custom movement to that position, and accelerate the player sprite

  • Yes, but I think C2 is not very good to work with tiling like this... In the end I decided to export an image from tiled, and divide it into big pieces before importing to C2.

    But if you want to try it, you can export the map as CSV, import it to C2, then use the CSV plugin and AJAX to load it. Then you can use a loop to create the tiles from the CSV table

  • fadvance Do you have a DeviantArt account or something like that? I would love to see more of your stuff

  • Ashley about audio its possible to set volume to all sounds or all music? or add all sounds to family and family set volume?

    I would like this feature too. One workaround is to make all music tagged "music" and then set "music" volume to X. The problem is that it might still play in regular volume for a tick or so, the same for sounds

  • Ashley not sure if r106 fixed it, but I just tried running the game over 50 times and I didn't get the error once

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  • Remade the original post with all new information

  • Ashley Seems like I can't PM you. Is there another way I can send you the .capx directly?

  • Sometimes I get this error when testing the game

    Assertion failure: No running layout in tick()Stack trace: Error    at Error (<anonymous>)    at assert2 (http://192.168.0.170:50000/preview_prelude.js:12:10)    at Runtime.tick (http://192.168.0.170:50000/preview.js:1233:3)    at Runtime.setSuspended (http://192.168.0.170:50000/preview.js:621:9)    at window.cr_setSuspended (http://192.168.0.170:50000/preview.js:2833:26)    at HTMLDocument.onVisibilityChanged (http://192.168.0.170:50000/:147:5)

    Apparently sometimes the layout takes a tick to load, so the game thinks there's no layout running, or there's no event sheet attached to it

  • That would be great. My game changes music during gameplay, and preloading those music wouldn't add much, they are only 3mb total

  • Agree, it should just give you a warn that the object doesn't exists

  • Well now this is embarrassing. It's now back at 60 fps. Maybe I had to restart after installing the driver update or something... sorry for the incovenience

  • My game used to run on solid 60 fps, but since r100 i'm only getting 30~35... I tried upgrading my video driver and construct, but the problem persists

  • Agree. And if all categories started open would be a lot better. Takes too long to open them and find what you want. You should be able to see everything at a glance

  • I just had the same idea. If Game Maker is there, C2 should be there as well

  • I like pixel art because of the aesthetics and because I have complete control over each pixel. I also enjoy working under color and space limitations