7Soul's Forum Posts

  • You should use it like:

    AppPath + "folder\file.txt[/code:e7as03pc]
    So this will get the folder where the game is, then go inside the "folder" folder, and find the file "file.txt". You can have as many folders as you want, and any kind of file you need
    
    Btw you can set the file to a variable, eg:
    [code:e7as03pc]AppPath + "save\" + global('player_name') + ".sav"[/code:e7as03pc]
  • Why would someone make a game that is bigger than 1024x768 by default? That's a major design mistake since most people's screen are 1024x768. The game should start as 1024 or smaller and allow for different screen sizes, as i'm doing on mine

  • LoopIndex if for when you use a "loop", use it instead of "Repeat"

  • Why there is no "Set X", "Set Y" and "Set X,Y" position?

  • You can copy + right click > paste clone. Its a whole new object, but with the exactly same properties of the first one at the moment of the copy.

  • On the Runtime Properties, try changing 'Sampling' to 'Point'

  • 1 - Sprite > Set animation to random(5)

    Sprite > Pause animation

    2 - Yes

    3 - You can use the INI or the Array object. The INI is more simple and easy to group information, and the array is better if you want to store a lot of numbers

  • <img src="http://www.ludumdare.com/compo/wp-content/compo2/33232/2958-shot0.png">

    Download

    Intro

    This is my project for the Ludum Dare #19 compo, which the theme was Discovery.

    The game

    You're a ghost hunter who has to go through a mansion in order to defeat the ghost boss, who is responsable for the appearance of ghosts

    Keys:

    Z - Confirm

    X - Cancel

    Enter - Open/Close Menu

    Arrows - Movement

    To save you must press Z on a blue orb (this system is kinda messed up)

    To increase your stats, you must press Z on a purple orb

    Str - increases attack, defense and HP

    Int - increases magic power and MP

    Agi - increases dodge

    Dex - increases your hit chance

    Images

    <img src="http://www.ludumdare.com/compo/wp-content/compo2/33232/2958-shot1.png">

    <img src="http://www.ludumdare.com/compo/wp-content/compo2/33232/2958-shot2.png">

    <img src="http://www.ludumdare.com/compo/wp-content/compo2/33232/2958-shot3.png">

    Timelapse

    30 hours of work condensed into a 6 minutes video

    Subscribe to Construct videos now
  • Thanks for the help

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  • I'm making a tower defense game, and I want towers to overlap each other. So a tower with higher Y position should be ordered 'on top' of a tower that is above it

    Eg:

    <img src="http://img18.imageshack.us/img18/4122/towerhelp.png">