2dchaos's Forum Posts

  • +1 ;]

  • The flash behavior could have a color option.

  • Hi, I?m having the same issue, I?ve uninstalled Construct, deleted all custom plugins and behaviors, but the error is still hapenning.

    I?m not sure how to reproduce it, I?ve just installed R98 and when I?m previewing the error dialog appears.

    capx:https://dl.dropbox.com/u/6813637/error.capx

    Browser: Chrome 20.0.1132.47 m

    Windows 7 64x

  • Damn orcs, they really killed me ;/

    Nice work, keep updating!

  • You could also use 'Play by name' and enter:

    choose("sound1", "sound2", "sound3")

    or however many sounds you have. Saves some events.

    This method works really well and is cleaner;]

  • Thanks Tom ;] The store is looking very cool.

    The title of the page is still "Buy Construct 2", maybe you should change that.

  • Hey, how can we submit our own content to the store?

  • We should really have a place in the homepage for the plugins ;o

  • Do you use any external plugin in your project?

    Facebook plugin is know to cause the FPS>1000 error.

  • Another Question , What do I do after exporting to CocoonJs

    Where do I find my game URL

    Let's Say I exported my Capx to CocoonJs it made 1 runtime file and 1 folder with all my images , What I do next , Where do I put my Zip to open it on cocoonJs ( Surely , what I do after entering the Registration Code )

    Hi, you can export your zip to your dropbox public folder, right click the file, go in dropbox > get public link and use this link into cocoonjs.

    Another alternative would be copying the .zip file to your sd card root.

  • Does the letterbox mode works for you nemo?

  • Thank you for your answer Goury

    Ashley - Could you implement audio.length as a system expression in the future?

    For example, instead of using

    On sound ends -> do something

    which is dependent on the sound actually playing to do the actions, there could be

    Event -> Play Sound

            Wait Sound.lenght seconds

            Do something

  • Sure: dl.dropbox.com/u/6813637/sounds.zip

    here are some examples files, the name of the files appear to cause the problem.

    To reproduce the bug, you must first import either ogg or acc files and then the other, when you import all them at the same time, there are no problems.

    I can�t reproduce bug 2 anymore, maybe it was something on my computer.

  • good bye!

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  • R95 bug

    Bug 1: C2 doesn?t import all the manually created ogg sounds after importing wavs and converting them to aac

    How to reproduce the bug

    • Import a non-ogg convertible wav.
    • Import ogg files with the same names.

    C2 will not import all the sounds, even if it says so in the dialog window:

    <img src="https://dl.dropbox.com/u/6813637/bug01.PNG" border="0" />

    Bug 2: C2 will not exit the import sounds window if you import ogg files and then try to import non-ogg convertible wav files

    How to reproduce:?

    • Import ogg files
    • Import non-ogg convertible wav files with the same name.

    C2 will show the loading bar of the import screen as full and will not be accessible anymore. When you try to close it using the task manager it shows the save screen still.

    <img src="https://dl.dropbox.com/u/6813637/bug02.PNG" border="0" />