SinaDehghani's Recent Forum Activity

  • Hi guys!

    I know there have been threads on this before but they were old and Game Develop has grown since then, I know Construct is the best option for me (UI/UX, plugins, Forum, etc.) but I want to make sure!

    Why Game Develop is not better than Construct ?!

    Because:

    ...

    I want anyone with an opinion to participate in the discussion without prejudice

    Thank you all!

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  • What is displayed in the video is exactly what you described in 1. They're called metaballs if you want to search and learn more about them. You'll just need to experiment with the parameters until you get the effect you are aiming for.

    To combine different colors, simply use different colors for the base circle object.

    Alternatively you can use liquidfunjs, but you'll probably run into the same issues if you don't learn how it works. Basically, you should be able to do what is shown in the video with the built-in physics as well. colludium.itch.io/liquidfun-for-construct-3

    Thank's a lot, Sir for your answer!

    I read this guideline and do it!

    This is good but doesn't all! (I try if it can be better):

    https://www.construct.net/en/tutorials/fluids-523

    But The main problem, for now, is Combine color!

    How can I do this ?! (With effects or any other method except Liquidfun.js, I don't think I want to add liquidfun.js because it is very expensive add-on...)

  • Hi Friends!

    How are you Today?!

    In fact, I know I can use small physical circles for water and give it surface tension using the AlphaThreshold effect, but still it is very different from real water, one can find the closest fluid physics to water in c2/3 (without mesh distort) ?!

    2. The next important question is how to combine colors ?! For example, how to combine magma with water, or acid, how can they be combined ?!

    Something like this video in Game Maker Engine:

    youtu.be/YF_gaohyMW0

    Thanks for any suggestions

    Tagged:

  • I remember before, for permissions, you could drag the file into a browser (chrome) and then release it to be downloaded by the browser, and after that, open the file, this way the permissions problem would be solved ...

    Of course, I tried this solution years ago

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  • Hello!

    You can use this third-party plugin for this work:

    construct.net/en/make-games/addons/166/inject-css

    Good Luck!

  • So c3 has a feature that can let you distort sprites with a a grid mesh. The cool thing about it is it not only visually distorts the sprites but it affects their collision shapes too, which in turn is transferred to the physics behavior.

    Anyways, I finally got a chance to test it and confirm it lets you do that. Next I was able to use that as a tool to slice up physics object. The basic idea is each sprite is paired with an array making up the points of the polygon. From that with some math I was able to divide two polygons into two utilizing a line. The final step was to take that array of polygon points and setup the distort.

    Here's the example of it working. drag a line to cut the sprite.

    https://www.dropbox.com/s/r8lhe8sha0wa33m/poly_split.c3p?dl=1

    One quirk with the physics behavior that I had to work around was when creating objects you need to disable them for a frame before enabling them again or they will jump. It's been there for ages.

    This only scratches the surface, and was mainly just to show how to slice objects up. I could be adapted to do dynamic breaking by running it in a loop where you'd set the line to be random angles from the collision point.

    Thank you Sir

    Thats great but It has a bug!

    For example, when we cut the shapes into numbers, the pieces of the bond remain suspended in the air!

    an Image:

    Is this problem solvable ?!

  • Thank's for answer this questions!

    dop2000

    I think to joint in physics behavier, but The problem is that for any force in any direction, it must be anticipated, which is a very tedious task...

    R0J0hound

    Thank You Mr

    You always offer interesting solutions!

    I mean dynamically break...

    how do I use mesh distort for this way?! And can you explain more about it?!

    Thank's a lot :)

  • Up! :)

  • Hello, friends!

    How are you?!

    How do I make a destructible effect (with Physics) for glass?

    like this photo:

    These Photos For Unity But How can make this in c3 or c2?!

    Thanks in advance

  • Hello!

    I'm tried to create a sample like this:

    Ping Pong

    But don't know, How can create this shooting mechanic...

    Is anybody there for help?!

    Thank's in advance!

    Tagged:

  • edit like this photo:

    I 'm tried it, it work correctly!

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SinaDehghani

Member since 31 May, 2021

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