Emacritz's Recent Forum Activity

  • omg I found the issue, I had one familly with the drag and drop behavior, and I added the drag and drop behavior to another sprite (not in a familly, a random solo sprite), that apparently made the drag and drop behavior of the entire project all buggy. That's really weird.

  • Bad news, I tried with the mouse on my big project and it does not work either. I tried on a new scene, with a new event sheet, and the same code seems to work on new project. Maybe I am doing something wrong in my big project ? (thanks again for your answers)

  • Thank you for both of your help, it's exactly that! But it said to be fixed in the next beta like 30 release ago, is there something I can do, or should I just wait?

  • It work on the new build that I did on the side, but my big project already have folders and I tried all the possibility (Sprite in/out folder, Touch in/out folder, subfolder etc...) and it doesn't seem to work, is there a specific order to do it ?

    Edit : also each sprite are in different families, does this also affect families? I tried adding folder in families to and it don't seems to fix it either.

  • Hi!

    My game was working since almost a year but now on touch start doesn't seems to work anymore, i found the issue and made a new build to test and I don't know why it doesn't work.

    Soup has the drag and drop behavior. I want to spawn soup and be able to immediatly drag it somewhere. But it just spawn and don't leave with the mouse, I don't understand.

  • OMG you were right! I disabled my browser plugin and it worked! I am so relieved, thank you so much!

  • Update, it's seems to only do that with the scrolling menu of twine

  • Tonight, everything was going great until for some reason construct started lagging. After making sure it was on my pc only, I restarted my pc, updated everything, but it was still not working.

    After more digging this is what I found :

    When I try to scroll on a scrolling menu

    It doesn't work, instead a white screen appears and when webgl crashes this is before and after i click on the scrolling menu

    Tagged:

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  • Omg that works ! Thank you so much !!

  • "I want to sum up all the instance variable of the sprite I can see on screen" i screwed up, I meant : I want to sum up all the instance variable of the sprite overlaping another sprite.

    Let's call the first sprite with the different animation Ball and the other sprite Ground

    When Ball is playing animation 1 = instance variable = 1

    When Ball is playing animation 2 = instance variable = 2

    Every tick, I want to know the sum of the instance variable of the Ball overlaping Ground, but I can move the Ball and not overlap them with Ground as I wish.

    So like, if there is 2 Balls playing animation 1 and 2 playing animation 2, and the four are on the Ground, the score is 6 but then I get one animation 1 out of the Ground the score gets to 5

    So it has to be constantly counting. (plus you can add or destroy balls whenever you want)

    I hope that's more clear, thank you for answering !

  • Hello ! I have one sprite with multiple animation, and every animation is a different object.

    Depending on the animation, my sprite don't have the same instance variable named Score (it can go from 1 to 5).

    I want to sum up all the instance variable of the sprite I can see on screen. Is that possible ?

    For now I have an global variable named "Animation 1", "Animation 2", "Animation 3" etc...

    with "Animation n" set to "Sprite.pickedcount*n"

    And a global variable named "Total" set to "Animation 1 + animation 2 etc..."

    But it seems very tideous and spaghetti. Is there an easier way ? Thank you for your help !

  • Ok, I tried with something dropped and it works perfectly well ! Thank you so much !

    My potatoes can't be dropped because they spawn on the plate immediately but I'll just change the plate animation and add the potatoes directly on the plate sprite, I should have through of that earlier...

    Thank you for your help !

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Emacritz

Member since 10 May, 2021

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