Content tagged webgl

WebGL is a JavaScript API for rendering interactive 2D and 3D graphics within any compatible web browser without the use of plug-ins.

34 usages of this tag
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WebGL arrives on iOS 8 - and more
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It's been a great week for HTML5 gaming news. Finally it's confirmed that Safari on iOS 8 will support WebGL! Safari was the last major browser without support,...

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Internet Explorer 11: WebGL and more
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Update November 6th 2013: Hello! If you found this page from a link titled "IE11 beats Chrome and Firefox in WebGL performance", then please note we didn't writ...

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Boosting mobile HTML5 game performance with WebGL
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Performance is crucial for any kind of gaming, even more so on mobile where the hardware is weaker and the software is often behind desktop systems. It's also a...

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WebGL shader effects in Construct 2
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Construct 2 recently introduced WebGL shader effects in the beta releases, allowing for impressive native-grade visual effects. Below is an example of a 'water'...

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HTML5 2D gaming performance analysis
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Update March 2012: Read our updated benchmarks here. Yesterday we released our new beta WebGL renderer in r68 . The release notes cover it briefly, but some of...

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WebGL on Raspberry Pi: easier than ever
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I've blogged twice before about WebGL on the Raspberry Pi. I think it's awesome that you can get such a cheap and hackable system and run modern web technology...

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A better way to get WebGL on the Raspberry Pi 2
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In January I blogged about a very hacky way to get WebGL working on the Raspberry Pi 2 . However Raspbian got an update in February which adds an experimental O...

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How to get WebGL on the Raspberry Pi 2
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Over the holidays, I ordered a Raspberry Pi 2 in to the office to play around with. If you've somehow not heard of it, it's a cheap credit-card sized computer (...

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How the Construct 2 WebGL renderer works
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A post came up on the forum asking some technical questions about how Construct 2's WebGL renderer works. I wrote a brief overview in a reply , but thought I co...

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Construct's effect compositor: part 1
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One of the cool things you can do in Construct is add multiple effects to an object. For example you can add a Warp effect to distort the object, and then apply...

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