SoupOrWorm's Recent Forum Activity

  • Thanks for the response! However, I was wondering if I could choose where to download it for every player, not just me.

    I am exporting NW.js for Steam if that helps.

  • I am using json files with the dictionary to store the setting for my game, but ive noticed that they only download to the Downloads folder, and i wish i could choose what folder they should be downloaded to. Do anyone know how to do so? Thanks.

  • Thanks for the response!

    I don't think that would work because 0 just means the default audio level, but it did make me think and I just figured out that you can just say Set Master Volume db to -Infinity and it works!

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  • So I need to have a mute option for my game, and Set Silent mutes the game just fine but creates a problem of it's own; some conditions in the game's event sheets are tied to whether a sound tag is playing, and Set Silent stops the sounds from playing altogether, and thus breaks them.

    I could manually replace all of those with other specific conditions, but I was wondering if there was an easier solution to maintain the gameplay that relies on those tag conditions even when the game is muted.

  • This is pretty self explanatory. I wonder how to make an isometric 3D camera like in city builders. This is all I've tried to far:

  • It just started working again for me.

  • Same thing is happening to me

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SoupOrWorm

Member since 7 May, 2021

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