spacedoubt's Recent Forum Activity

  • If each sprite has 3 single frame animations, why not just use one 3-frame animation? then when you click the button, change them all to the frame you need.

  • https://www.scirra.com/tutorials

    There's a button at the top of the page. <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

  • There are an incredibly large amount of ways to accomplish this. You could change the objects y value at a regular interval, or you could add a movement behavior and do it that way. or lots of other ways.

    I would really suggest you do some of the beginner tutorials. Even if they don't sound like exactly something you need to learn, they will teach you a lot and get you thinking like a programmer.

  • No one knows what you are trying to do except for you. I took a look, but I have no idea what the issue is, so I can't really help you. Give us some more information and I'm sure we can help you get it worked out.

  • My consecutive streak was reset once on a day when an update was released and Scirra had gone down (or I assume it went down, I couldn't get to it for a while.)

  • I have done this before. The way I did it is with a sprite for the needle. Then I plugged in a formula:

    every tick | set angle to 185/700*Player.Car.Speed + 45. (my needle sprite is pointed straight down, so using this formula, at 0 speed, the needle points 45 degrees past straight down which is bottom left, and at 700 (my car's max speed) it points 230 degrees (185/700*700 + 45 = 230) past straight down which is top right.

    My capx is too big to upload to the forum, but if you need to see it, I'll try to shrink it or put it on google drive or something. Just let me know.

    EDIT: Wasn't too hard to shrink. Just check out the every tick event and the needle sprite.

    [attachment=0:1o1y0jyv][/attachment:1o1y0jyv]

    (W for gas, S for brake)

  • the way you have it, it is playing that sound constantly as long as the score is 10. try adding a trigger once while true for that part of it.

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  • try using the timer behavior instead of the system wait.

  • This may have already been said, but I'm thinking there needs to be like a wiki or something to help keep up with all these plugins, what they do, and which ones are updated and which ones only work with older C2 builds and such.

    Kyatric has done an awesome job keeping up with this thread and answering people's questions, but there's just so many. It can be quite overwhelming to find what you need, and then when you finally do, you never know if it's even going to work with the latest build (This problem has put at least a few people off of using 3rd party plugins altogether). It'd be nice if we could easily keep up with what developers stayed on top of updates and which ones didn't. and if there were an easier way to get a description of what each one does.

    Simplified: I'd like to be able to look at a list that told me what each plugin does and what's the latest C2 it works with. and also to know if they're likely to stay updated.

    Just my thoughts...

  • I don't think anyone was trying to be rude. We just asked you some simple questions...

    This is by far the least rude forum I have ever seen.

  • I think the pin rope style or pin chain style examples in Construct 2's examples folder might be what you're looking for.

  • I added a capx to my post earlier, I did it with grouping. heh..

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spacedoubt

Member since 15 Jul, 2014

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