maordany's Recent Forum Activity

  • so sad. Well let's get back to Unity.

    And because of such small things. That's why it's so sad

  • Hello developers. I really like the engine you are developing and I see that there are new updates all the time which is wonderful. My problem with this engine is that you haven't developed the parts of the controls for years, for example scrolling lists, quality buttons of different types such as radio, check box and let's not talk about advanced displays like. tree view, date time. Every time I want to do something with construct I end up working with Unity because with you these simple things are really complicated. So please invest a little in the next update also on the old things that are today in every game in the menus and settings etc...

  • How to build a simple scrolling text for mobile

  • How to make a beautiful select box?

  • Is this even possible?

    chrome extension it's actually also HTML, CSS and JS so it's pretty sure it's possible. Does anyone know how?

  • Paypal Plugin. Is there something like this for html5 games?

  • + Mouse: On Left button Clicked on Sprite

    + Sprite: Pick top instance

    -> Sprite: Set angle to 45 degrees

    It's not so clear, can you explain?

    I have 2 events (each sprite has one) and I want only one event to fire if I click on the top sprite

  • I have 2 overlapping sprites, I only want the on object clicked to fire for the top most one, currently it fires for every object under the mouse.

  • Is it possible to use ADS on windows webview2 export?

  • Is there any special purpose for scaling layer? Why not just use layout scale?

    I want to zoom in and out for the game and it will be changeable by the player but not the UI

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  • I found the problem. It happens when I do scall k layers.

    Do you know how to fix it?

  • I will explain what i want and what I do to make.

    I want to make a big map with a player who knows how to go in 8 directions from an top view.

    1. I make a map 8000X6000

    2. Player with 2 behaviors (8 Directions ans ScroolTo)

    3. Weapon aim that targets the mouse position

    4. It works great in the center of the map, but when I reach the borders of the map - ScrollTo stops because I'm in the corners and then the aiming starts to be inaccurate.

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maordany

Member since 8 Jul, 2014

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