maordany's Recent Forum Activity

  • Is it allowed/possible to publish games with google ADS to steam?

  • I have now found the answer "Wrap vertical Clamp to edge" on tiled background

    Thanks!!!!!!!

  • I see a thin black line on the screen throughout the screen of the game.

    How can i fix it?

  • It’s a special thing. There are many ways to do it.

    Here’s one possible way.

    https://www.construct.net/en/forum/construct-2/how-do-i-18/resize-handles-example-48892?kws=Resize

    Thanks!!!!!

  • > > If you mean similar controls to the resizing/rotating as is used in Construct's Layout View, it only seems simple because a huge amount of work has gone in to refining a variety of complex and subtle user interactions in to something that feels like it just works. There's a large amount of of complicated code behind it, and reinventing that for a game could well be tricky. Perhaps a significantly simplified version would be more feasible.

    >

    > Allow a simple version of course it would be good, you can do such a behavior as drag and drop. There are full of games that allow the user to move, resize and rotate. How do they do it? Maybe with unity. Second thing the system is already working for you in the editor, you just need to enable it for game mode.

    >

    >

    > Thanks!!!

    Look in the actions of Sprite.

    See where it says "set scale"?

    See where it says "set angle"?

    They won't make a behavior that does that for you because there's too many different ways to do it.

    You can make one yourself with the addon sdk, or with events.

    Thanks!

    You can do anything with javascript but I use an engine. And this is a common thing, not a special thing.

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  • If you mean similar controls to the resizing/rotating as is used in Construct's Layout View, it only seems simple because a huge amount of work has gone in to refining a variety of complex and subtle user interactions in to something that feels like it just works. There's a large amount of of complicated code behind it, and reinventing that for a game could well be tricky. Perhaps a significantly simplified version would be more feasible.

    Allow a simple version of course it would be good, you can do such a behavior as drag and drop. There are full of games that allow the user to move, resize and rotate. How do they do it? Maybe with unity. Second thing the system is already working for you in the editor, you just need to enable it for game mode.

    Thanks!!!

  • Why is something so simple not built into the system?

  • I want to allow players to change the position, rotation and size of images. (Creative game).

    How to display on a picture the controls (gizmo)? As there is in edit mode.

  • Every time I reset my browser I have to reinstall all the plugins.

    Is it possible to back them up by export them?

  • Uncaught (in promise) TypeError: Failed to fetch

    at HandleFetch (sw.js:13:144)

    sw.js:13

  • I got along, I work with the master number

  • I have a game where there is a forest. In the forest there are animals that run in every direction, I want to synchronize the position of the animals so that every player who enters will see them in exactly the same place. how do I do it?

    I was thinking of an idea that the first player to enter is the one who will take care of the synchronization and send all the players on the net the locations of the animals but what if he disconnects? How do you handle the synchronization of objects that are not the main player?

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maordany

Member since 8 Jul, 2014

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