GeorgeZaharia's Recent Forum Activity

  • Hi, I would like to know if somebody has a .capx file or anything that could help me to create a random terrain for a game like Terraria or Blockheads. I do know somebody but the .capx isn't coming. If you wanna see, here is the link of the game: https://www.scirra.com/arcade/other-gam ... tion-25395 I would like something like this.

    have you tried this plugin? C2?

    there is also a tutorialsimilar to the plugin

    You can look at the code and figure out how to adapt the procedural generation to the side scrolling thing.

  • Why not just decide at the point you load the ad which will be shown?

    that is because, facebook has a 30 seconds rule that is recommended i guess.. otherwise audience would block the advert because is called to many times and basically spams the audience network. (i.e flapping bird example if u show and load the advert each time player dies ur advert will be rendered null'd cause will overload the network requests.). Atleast thats what i understood from facebooks audience guidelines.

  • > "Show ad" only shows the last loaded ad, so there's no point loading two at once.

    >

    Understood, but there are instances where we might like to preload both an interstitial ad and reward video ad before we want to show either one, and then based on the actions of the user, show either of them instantly when we need to.

    ...So, exactly the same as the AdMob Plugin

    I covered that in the tutorial i posted, since the plugin only shows the last loaded advert, i built-in a variable Boolean system when a load of advert video failed you would load the interstitial and vice-versa and at the current time there is no way to detect that unless you manually code it inside C3.

    However if you want to alternate between video advert or interstitial you can create a simple boolean variable that says something along the lines, when 1 load video advert when 2 load interstitial and trigger that by using a condition of sorts: when player dies > set variable to choose(1,2) then followed by a condition : if variable 1 load video ad .... OR if variable 2 load interstitial .... and then u just show the ad on load successful. however i suggest look into audience network load request time that is recommended what i understood is call them every 30 seconds or more so it has time to respond.

    Ashley would there be a tutorials page(i meant on the construct.net domain and not scirra.com tutorials) for C3 community contributions also? at the moment it seems is restricted to scirra team only, would it eventually open to community members as well?

  • How do you get in a competition

    What do you mean?

    Do you mean Gamejam? or what type of competition?

    P.S

  • emmazz

    why don't you just use the template C3 has for infinite jumper? and build upon it?

    also what the person above said scroll to behavior or you can do it by events using viewport scroll to position.

  • Excuse me again....

    How do I make 8 Direction keep moving without input?

    I cant use deceleration because the character's movemet would become smooth.

    I want she move 4 Direction,and when I stop input,she would keep moving that she face to.

    I try to use Simulation control,but it would move at Intermittently.

    Many thanks.

    just make deceleration 5000 or 10000 it shouldn't continue moving even with 1200 unless you have something more inside the game that tells it to continuously moving(physics sliding etc)

    if that still doesn't work just use on any key released 8 direction stop. it should do the work. its easier then bullet that will have a bit of work around and bunch more events to be added to do what u need it to do.

  • If you fancy a bit of couch based multiplayer sheep herding I have just the game for you: https://dp-lewis.itch.io/sheepgame

    The development has finally reached a point where it's playable. It's not quite finished yet and I'm keen for feedback.

    My ultimate goal is to get the game into the Xbox creators collection and onto Steam.

    awesome thanks for the freebie how long will be baaahhh.. vailable for free download? looks good il play some later tonight <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

  • I just replied that if someone just want to test their own app, see how it looks etc, they can find their own app without filling in all fields. They can fill in more info later before they go to review. that was basically the only thing I said.

    but if you think I'm a troll, okay.

    probably you where not trolling. i said above im running on low hrs of sleep and dont have patience to read all i just seen something that was not making sense in his problem and took it as that, sorry,

    however yes your right you can quickly test it without doing all steps but to run the ads even for testing u need :

    business account, audience network ad place and linking facebook app to the audience network(!important if you dont link the ads to your facebook app the ads wont show no matter how quick u set up things it just doesn't work, its like trying to tell ur computer to boot up but u forget to plugin in the electric socket.)

    while doing only those and uploading ur html5 game inside the app hosting is fast u'll do almost 90% of what i was saying above just do 2 more things and u dont have to figure it out later on and probably mess settings up by doing that. we are just explaining same

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  • I found my game in Messenger and was able to play it. Works fine. But does the game need to be approved in order for ads to show? I haven't seen any ads load.

    no your game does not need to be approved to show ads, what is happening if all your advert calls are correct, is that your app inside Facebook developer console is not linked to the advert there for it cant show you the ads.

    because your hosting it on the app but the advert is like... ok i know is a facebook app but where is the identifier that tells me is the app i should show it on? see what i mean?

    you need to go to ur business settings data sources and link the app to the advert, if its not happening wait a bit or check that you have the right code inside your game for the respective advert.

    privacy policy,

    When you go for review and release, then you need all those above setup correctly.

    not sure what you mean, but the moment you enter basic settings and try change stuff it wont allow you to save the settings without inputting privacy policy atleast that was in my case.

    also you cant show adverts if you dont link your app with the advert network otherwise anyone can just grab ur adverts and put in their app or u can take the advert and spread it all over the place which is prohibited.

    there are steps you done before this and are steps you are missing on telling, while you dont need to upload nothing to find your app as a administrator but then the whole purpose of telling him what needs to be doing to get the ads showing is pointless so saying stuff like "nah bruh you dont need stuff uploaded cause u can see it without having content" is pointless and unhelpful ... its logic u can see it the same way u can see ur pages that arent live but that doesn't mean is going to show his ads.... come with a answer that helps and not trolls next time. cheers if you guys still need any help just follow the tutorial in the end you will have to get all the steps in tutorial done better do them from beginning without being confused later on. its a pain going back trying to figure out what to put where. have fun.

    sorry for my missed spelling typing thing im on some long hrs of no sleep im thinking what to type but my fingers skip them for some reason...

  • guannstar

    You'r also in Construct 3 section How do i.

  • how did you test in Messenger before it was approved or published?

    Edited:

    Since are a bit more then just a few details that need to be covered to run the process clean and properly just follow this tutorial: How to - Instant Games FB - Construct 3

    Ashley would the Construct 3 tutorials section be available for everybody? or is locked to the official team indefinitely?

  • few glitches inside the bugs lol i smoked some weed and im messing up when im writting... what i meant is few bugs i found 1 the question mark help button on main interface send me to pub:arsil games on search bar inside googleplay store ... and not to ur actual developer page on google store

    2 the moment i click credits and music stops and when i go back with all settings enabled music doesnt play anymore no matter what i do... unless i reload the app... you might want to look at that... note i didnt waited for credits to finish i just entered and quited the credits interface then no more music.

    3 how do i claim a code? its confusing ... i was thinking u have some redeem thing inside ur app.. il leave the codes for other users i dont mind the ads are non-intrusive.

    other than that congrats on release and hope your going to do great with it. big like on quality control of graphics looks sharp.

    Also if your looking for a bit of exposure i can write a post about your app and the journey you had developing it on Construct Romania facebook page so we can show what is possible with C2/C3. Keep it!

GeorgeZaharia's avatar

GeorgeZaharia

Member since 30 Jun, 2014

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  • Construct For Dummies - Simple Tutorial Collection

    I scour the Construct forums for users tutorial requests, and create small quick and simple tutorials using Construct's defaults features so anyone can use and apply them.

  • My Dev Logs

    Thinking on games 24/7 is fun and waste of time and unproductive if we don't bring those game ideas to life. In this blog im bringing my game ideas to life and log their development process.