GeorgeZaharia's Recent Forum Activity

  • I download Construct2 free edition for education purpose i wanted to know if i make a game so can i run this game on my Pc?

    well construct 2 has its own way of not coding, by coding something more simple, has a simplified language, more easy to understand for common people not only programmers with a IT degree , so yes u can programm it without coding but eventually u need to add events to track score etc. if u open any examples from c2 and open the even sheet u will see how simple it is, most of them are based on behaviors that automatically is setup by c2 and u just need to change speed, keys etc if u want u can do easy games , and complex once but u need to learn more for complex games, for small games its possible sometimes not to write more then 10 events depends whats the game about. i did a game only from graphics and 2 events 1 time i was testing c2 .

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • hi,

    does it stutter in your browser too?

    me using firefox,ie stutter more.

    its just a simple ball bouncing at walls.

    the ball movement it not smooth.

    i used the bullet behavior.

    works fine in firefox,chrome,opera, and internet explorer, not sure why u have that issue maybe try remove the text object from everytick, (may i ask what gpu card u have ? is it updated? do your computer has the minimum specifications? do your flash plugin /java are up to date? ) try fixing those

  • why u dont just load different tilemaps for each object type , trees walls one tilemap and road onetilemap when player is moving and the path on road tilemap doesnt overlaps on the tile u want to move with obstacle tilemap u can move if it does just say action not possible or tell to find a diferent path depending on how u want your game to work, that the easy way of making it in my mind, use the graphics. if u dont use tilemaps dont have no ideea ... maybe try updating the path of path finding each action u do, so the engine calculates the obstacle before it moves the charachter

  • Hi,

    In unity we can have variables with multiple vales called vectors. A good example of a vectors use is a Vector4 for a RGBA color value. (fff,000,fff,fff)

    Vector 4 can be handy for designing UI's, every button can have its X,Y,Width,Height all in one convent package.

    I have a feeling this would be a very popular plugin.

    yes that sounds useful

  • Hey;

    Little guys is learning his times tables and I thought a little game to play would be fun.. here's what I came up with!

    http://www.jeffdesjardins.com/Games/Math_Hero

    nice , you should expand it more <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy"> looks good , i wold increase the numbers or get more random once cause now i got only 1x3,2x3,9x3 mostly

  • does anybody knows where to buy pool balls sprite sheets? i'm to lazy to render 3d balls into 2d view :-s need good 2d sprite sheets with rotation of the balls , i'm paying if anyone has , but no clones or stuff u find for free on internet cause i already have them most of them, need balls that ressembles the quality of 8ballmultiplayer game from miniclip. lets see who has some balls now ))

  • Well... you honestly always need good C2 knowledge to use a template

    True to that ...

    well about the template only has around 823 events the one is released in store, but i just added 500 more events

  • you can already do this with destination out /in blend mode from scirra ... i'm guessing your using same blend mode just u did a custom giffy that shows the rings

  • Awesome. I might try a Sonic the hedgehog clone

    i was thinking to clone need for speed underground2, and resell it under N4SU2 name hahahah hahaha EA will rape me ))

  • i also have some apps on iTunes and Google store, but they are all rated exactly of what the action are about in the game, if its violence i read the rating for it where it might go, if doesn't have i rate it as low as possible . you can send your app to a test to Google, iTunes and ask for a rating before u rate it yourself. iTunes i know for a fact they do that, don't remember about Google, but i guess they have some option like that.

  • So, finally I uploaded my first app to Google Play yesterday. AdMob, Analytics etc is ready to go. The game is a very simple game that is about reaction time by splatting as many worms as possible as fast as possible. These cartoon style worms lives in your garden and your mission is to defend the vegetables in the garden. After a while, moles start to show up along with the worms. Those moles are not to be splatted, if you do splat them you will get a penalty.

    Ok, so far so good. I read about the Google play maturity levels and I found that since this app show an artificial blood splat, that is, some cartoonish violence I didn't set it to no maturity, instead I set it to the second lowest level, where it according to the set rules should be. So what happens? Google decides to set the maturity level to "Medium high" due to the logo, which is a creepy carrot and I got a standardized threat that if this happens again they will ... and that they track everything.

    I don't know if I should laugh or cry and initially I thought of re-branding the whole thing since I have another two games coming out really soon, but then I realized that I of course should ask you guys/gals here. You probably know the answer to this:

    In what way do the Google Play maturity levels affects downloads? Will it prohibit the youngest kids from downloading this free app if the maturity level is set to "Medium High"? Are there anything else to consider related to the maturity level classification? Will it affect AdMob ads?

    Should I re-brand it?

    Thank you!

    clearly you did not read the 10 pages rules they have

    instead of showing blood, (that is so old in games, its to cheesy in my opinion) i wold change the blood effect with carrot juice or a explosion flash like (kapaw and a star behind it ) that's if u want to be rated 12+ if u want 4+ then u have to not show any violence at all not even throwing rocks, because 4+ years old and under 14 they tend to do what they see( monkey see , monkey do) so imagine u have a kid playing you'r game that kills carrots , and then takes a hammer goes outside and hammers his dog or his toes (cause they look like carrots- the toes) whats the result of that? as stupid it may sound, there are many cases of juvenile aggression because of the actions they do in games, heard so many story's u cant believe it, and USA its one of the most country's that have issues like this, kids to spoiled, and USA its Google's market mostly. |And because Google's headquarters are in USA they have to follow some rules, and you have to follow them 2 in order to make money with them in this program they have. cheers hope you really think before you publish something and try to think what is practical and cool for kids , not of what you think it may be cool and what you like.(that's called market research)

  • you can do it with arrays setting different arrays to different RGB codes then just load that

GeorgeZaharia's avatar

GeorgeZaharia

Member since 30 Jun, 2014

Twitter
GeorgeZaharia has 35 followers

Trophy Case

  • 10-Year Club
  • Jupiter Mission Supports Gordon's mission to Jupiter
  • Forum Contributor Made 100 posts in the forums
  • Forum Patron Made 500 posts in the forums
  • Forum Hero Made 1,000 posts in the forums
  • x9
    Popular Game One of your games has over 1,000 players
  • x21
    Coach One of your tutorials has over 1,000 readers
  • Educator One of your tutorials has over 10,000 readers
  • Regular Visitor Visited Construct.net 7 days in a row
  • RTFM Read the fabulous manual
  • Great Comment One of your comments gets 3 upvotes
  • Email Verified

Progress

21/44
How to earn trophies

Blogs

  • Construct For Dummies - Simple Tutorial Collection

    I scour the Construct forums for users tutorial requests, and create small quick and simple tutorials using Construct's defaults features so anyone can use and apply them.

  • My Dev Logs

    Thinking on games 24/7 is fun and waste of time and unproductive if we don't bring those game ideas to life. In this blog im bringing my game ideas to life and log their development process.