Platformer character and animations works fine until you run into block which has solid behaviour and release the left or right arrow for run, the animation keeps playing.
its just the animation that doesn't stop; it isn't colliding ("right arrow is down" stops triggering). I guess the "Platform On Stopped -> idle" should make it stop... so maybe a bug. Adding "On right/left arrow Released -> idle" will make the animation go idle.
you where using the wrong conditions i fixed it for you
try now works fine on my side
thanks friend, already fixed it
you welcome if u need anything just post here or pm il help u if i can
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